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Destiny 2

Discuss all things Destiny 2.
Edited by Mr.Slendykins: 12/27/2017 1:12:11 AM
5

Remove Eververse; some suggestions...

After reading a "Mentor"'s comment in a thread asking what the community would like to see actually happen with #RemoveEververse I came up with some suggestions, to be at least constructive. 1. Loot locked behind Eververse should be available to obtain via in-game activity unlocks. Take the new Vex themed armor which came with CoO as an example; place it behind the loot table in Heroic Adventures on mercury or have them as possible rewards from Brother Vance. Have exotic sparrows/ships/ghosts etc in the pool of possible rewards for nightfalls and Trials matches (and raids perhaps?). Have Exotic ornaments unlocked via "Gear Milestones"/kept in the Eververse store, similar to what happened with the Lord of Wolves in D1's Rise of Iron, if you beat the raid you got the ornament. Take an ornament like sweet business', maybe killing multiple enemies 1000 times without letting go of the trigger? Something along those lines. Have legendary ghosts/ships/sparrows as rewards from crucible matches and strikes. Have the next Dawning gear to be more event oriented rather than blocked by a paywall, maybe killing a certain number of enemies with snowballs during the event will unlock the helmet? Killing a number of blinded (snowballed) enemies will give another piece, something along those lines. 2. Keep Dust and Everything in the store (can't really refund buyers etc), but allow us to have alternative ways to achieve these items (examples given above). Putting everything behind a loot box that we need to grind for is tedious, if we actually earn this stuff through gameplay it'll be a lot more rewarding and enjoyable for the players. To summarise: Events and expansion content should not revolve around micro-transactions, they should be an afterthought. And with those points I conclude my post, thank you for taking the time out of your day to read how I would improve the Eververse system in D2.

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  • Edited by MADG33k: 12/27/2017 11:51:52 PM
    I think your suggestions are a bit incomplete if EV is going to be kept around. Personally I think it should be gone since it detracts resources from game development but if it is going to be kept around then here some conditions it should meet. 1. Remove RNG from the EV store. It is okay to earn Engrams during game play that can be redeemed through Tess (though ALL engrams [b]SHOULD[/b] be redeemed by Cryptarchs to keep true to the lore) but [b][i][u]EVERYTHING[/u][/i][/b] in EV purchased with Bright Dust should have a straight up value and can be purchased [b][i][u]DIRECTLY[/u][/i][/b] at a fixed price. 2. Whatever in game currency that is used to directly convert physical currency to the in the game currency must have a constant conversion ratios ($$ to Silver; Silver to Bright Dust). Since this game is marketed to 10 year olds then it needs to be easy enough for an average 10 year old to understand the physical currency cost of any item the can be purchased in EV. This will allow all buyers to actually evaluate the true cost/value of items being purchased. 3. Everything purchased in EV must be [b][u]100%[/u][/b] ornamental and not effect game play in any way, shape, or form. This means that ALL Armor, Ghosts, Weapon covers and Sparrows sold in EV must be at 10 or less light level and have NO attributes. All attributes/perks are brought over by the item that is infused into the purchased item. (The following is added to this post:) This also means that no buff’s can be sold in the EV Store, especially XP buffs since they affect game play by affecting the leveling. Buff’s sold using shards or other in game currency (not affected by “silver”) by other NPC’s is okay as long as it is equal for all players. [spoiler]Off Topic: While I understand that “Three of Coins” increases the rate of Exotics dropping by 50% this really means nothing without knowing the odds of an exotic dropping. If the odds of an exotic engram dropping is 1% then increasing the drop rate to 1.5% through the use of ToC is not significant, especially for the cost. It is this type of deceptive advertising that really infuriates many players as they feel lied to and disrespected.[/spoiler] I have more ideas and suggestions but not enough time to add them now.

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