I’m referring to the Last Perdition archetype. They have such steep damage falloff that they can’t compete against even auto rifles like the Uriel’s gift.
Buff their range by 20%
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I do agree scouts need a buff but this buff needs careful consideration we don’t want high impacts being basically long range hand guns or fast fireing snipers. We also don’t need Mida doing more damage rather it needs to be nerfed by -2% to -4% damage this should add an extra shot or two in order to kill with Mida this may not seem like much but belive me it can do wonders. Now on the problem with competing with auto rifles that issue can not be fixed sure some scouts can get more range but that is irrelevant if the person engages in mid rage (auto rifles sweet spot) if you want to use a scout know where you have an advantage and where you get destroyed then have a secondary weapon to accompany your build that’s all I have to offer...