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#feedback

10/20/2017 6:35:31 AM
11

Please Fix Competitive: Baxking out has gotten way out of hand. It's ruining PVP

Losing connection to the game is understandable and unfortunate, but intentionally leaving hurts your team and creates a domino effect. Bungie should consider allowing players to auto hot fill a slot, as in Quick Play, to avoide a score blow out and mitigate the score/match from running away from the losing team. Also, please consider establishing a rule that incentivizes staying the entire match. If you break the rule, you are put on a crucible cool down or "time out". Essentially you should be locked out from any crucible playlist until the cool down timer stops. The more you back out, the more the timer increases until eventually...who knows...this lock out should be across all characters to really drive the point home. This will help to mitigate the amount of back-outs/departs and will significantly impact the overall PVP climate. Finally, reporting. If a player backs out, you are not guaranteed to remember that gamertag, and the gamertag doesn't always show up in recent players, so please keep the name at least grayed out or labeled (departed early) at the match's conclusion summary in order to effectively report that player.

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  • Edited by Fibby: 10/20/2017 2:58:26 PM
    They can put me on a cooldown if they want, it won't stop me from leaving games. I think i backed out of 10 games today already (both quickplay and comp), and every time it was due to lag. Why would i stay in a game where some of the enemies are clearly lagging, not taking damage, and winning every gunfight as a result ? 2/3 of the pvp playerbase already stopped playing the game (it really shows because the amount of continent wide or multi-continent lobbies has increased dramatically) and on top of that there is SBMM in both playlists which limits the players you can be matched with even further, even more people will start to leave games or simply stop playing because nobody likes lag.

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