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10/19/2017 8:59:09 PM
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Year 1 Destiny people just hid in corners just doing shots at range with little which requires no skill. Year 2 and 3 was to easy if everyone died the checkpoint just restarts. Destiny 2 has the right idea in a way. No cheese spots. No where to hide. If they bought back return to orbit everyone will moan there's no cover to hide. Year 2 and 3 makes it to easy. What else can they do?
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  • Ok, so you think that Destiny should 'Decide' what is 'Fun' and or 'Fair' for people playing 'COOP'. This is not PvP, who cares if people sit at range and pick things off so it take hours to finish a Nigh Fall? Is it hurting other players? Does it hurt Bungie in some way? How would 'other' players even know if some 'COOP' players are 'cheesing' the system by picking things off from a distance? It is not PvP where their is at least some argument that things should be 'Fair'. Nightfalls and Raids are 'individual' or 'small group' challenges. If teams are willing to spend hours to 'complete' a Nightfall, then let them. Right now they spend hours banging their heads against the wall and until the finally give up. Who is benefitting from that? Do you the 'good' gamer who can beat the Nightfall easily benefit somehow? NO. Because when these guys leave and profits from Micro Transactions and DLC sales fall, development will fall off or end and the odds of their being a Destiny 3 are reduced.

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  • Yes, it hurts other players. I don't want to turn a 15 minute strike into a 45 minute slogfest because you're too afraid to run around, kill adds and use cover when necessary. While you hide in a stairway plunking valus t'aurc in the head with your Icebreaker that infinitely regens ammo. Or you're hiding in the hallway shooting Phogoth because the thrall and knights outside are scary.

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  • Edited by woeful: 10/19/2017 11:16:37 PM
    Who is forcing you to 'hide' in a corner if the remove a timer from the game. Why does how I play affect how you play? WE are not playing together. Are you assuming you will get stuck with some 'RADOM' who is hiding in a corner becasue of a non existing matchmaking system for Nightfalls? If so, how is it that these 'HIDERS' suddenly become 'GREAT' and 'PRODUCTIVE' players that emerge from hiding and kill everything because Bungie added a timer. More likely they just drag you down by not killing anything and cause you do never beat the clock. If you can do the Nightfall in 15 min, then Fing do it. No one is going to stop you.

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  • Edited by SirMang: 10/19/2017 11:52:08 PM
    When you're playing with 2 other people who were too afraid to actually fight Phogoth in his room instead of the hallway, or fight Valus using the cover of his room instead of behind the stairwell you were forced to fight their fight. Which was an annoyingly boring long 45 minute endeavor. Or you could have just run and gunned it however you wanted, grabbed the aggro of everything because you'd have no help, and die with no way to be revived. No one said they'd become great players, but now they have to actually be active during the activity...shocking I know...which means there are more people for the pathetic AI to try and shoot, which means you'll kill everything faster than sitting back a mile away pot shotting a boss or a yellow bar. And no wonder you hate the NF timer, you're not playing with your teammates. You don't get the point.

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  • Sitting back long range shooting is the only way people can do then they don't deserve the rewards. Long range defeats the challenge. It's not a Lego game. Some people want a challenge. They want earn their gear. Then get scrubs who do it noob way. That's the problem. I mean I've 2 manned prestige mode of arms dealer and pyramidion. I really don't get how people are struggling on normal nightfalls. A team of 3 shouldn't even need to the on normal nightfall. Without trying to rush you should be finishing with at least 5mintues on the clock. If you can't beat the nightfall without rushing then the it's the plsyers not good enough. Prestisge nightfall I can understand because it starts of less time. The timer should be same as normal to give people a chance.

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  • Ok, you are 'GOOD' so you want to ensure that 'BAD' players don't get to 'Enjoy' the game. Should that apply to single player games? Should YOU get to decide if their is a 'Easy' mode for Tomb Raider? I mean you don't need an 'Easy' mode so it should not exist and developer should just focus on making games for 'YOU' right? Well there are a lot of 'BAD' caual players and they 'Fund' the development of the Game you play. Why do you think Destiny 2 is a watered down 'Casual' version of Destiny 1? Is it because Bungie made so much money of 'GOOD' core gamers that they stuck with that model? No, it is because if they want to survive in the new 'CoD' profits are all view of Triple A Games they have to appeal to the Casual Market.

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  • The good players deserve to the better rewards for beating the challenge. Don't blame bungie for failing. You have a choice. Either learn how to beat it or don't play it. If the game is to hard for you then that's your problem. Don't ruin it for others. The game is easy enough. Flashpoint are stupidly easy and give max power gear. Call to arms stupidly easy and give max light gear. Heroic events stupidly give excotics. Legendary engrams drops like candy so you should always have enough to by from Xur. Would you prefer to be as easy as Lego games?

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  • I agree that 'GOOD' players deserve better rewards. So, give them an 'Optional' timer or some other 'Modifyer' that give them gaureteed exotic or something. I have no problem with the ides of 'GOOD' gamers getting better rewards. 'YOU' seem to think it is a good idea to drive off the 'BAD' players who paied the same money you did but in larger numbers to buy this game. Well, here it to hopeing you get your wish. I am sure that Destiny 2 causal eddition is what you wanted from Bungie this time around right? Just think what they will deliver next time if all the 'BAD' player never buy their DLC. I am sure they will sped the same money and make another CORE focused game for Destiny 3.

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  • Here's a solution. Bad players need to get good. Moaning about timers is childish. Switch weapons to whst ever burn element is on. Aim at the heads. Once the section is clear. Shoot anomalies and or jump through hoops if it's one of those modifiers. Then move onto next section. Millions of players don't have a problem with it. So why are people struggling? It makes no logically sense. Good players learn. They leaen from their mistakes. You can't expect bungie hold your hand through the hardest activity of the game. Which isn't even hard.

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  • Again, your solution is to drive the 'BAD' players away. Someone who plays 10 hour or less a week is not going to get 'GOOD'. So, again, here is hoping you get your wish. I am sure 'YOU' will benifit from Bungies reduced profits and Activision will be more than willing to keep spending hudrends of millions of dollars on game development for a franchise that produces 10% of the revenue of CoD.

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  • The bad players already ruined the game. Flashpoint, call to arms, exotics from public events are for bad players and solo players. You sound like a child spitting your dummy because you're not good enough. Would you like the nightfalls to be removed from the game and just be handed gear to you everytime you turn the game on? Come on dude. You have a normal strike playlist to learn the strikes. Practice on them. The good plsyers learn before getting good. I put the game for no more than 3 hours a week. Anyway I also payed for the game. Making it amateurish like you want it pushes out the good players as it's to easy for them. Your while argument is invalid. The game is extremely easy and you want easier. My tip for you is to stop playing if you can't handle it. No one is going to going to hold your hand like a mother holding a hand of child crossing a road.

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  • Edited by woeful: 10/19/2017 11:42:03 PM
    Ok, so it is becoming clear you are troll, but ok, I will feed you a bit more. Yes, as I said earlier it is clear that Bungie targeted 'Casual Gamers' for Desitny 2. Everything you have described the 'Runied' it was done for 'Casual Gamers', the 'BAD" players. And I actually agree that the changes focused on 'Caual Gamers' has made Destiny 2 a 'lesser' game. Although it is definitly more 'accessible' game for the 'BAD' players, and that 'IS' what Bungie and Activion intended. However, that does not make 'Timers' good becasue that is the one thing left that anoys the 'BAD' players. Once again... I hope you get your wish and drive the 'BAD' players away along with all their DLC sales and Micro Transaction revenues. I am sure 'YOUR' game will benefit from that exodus.

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  • Wow the timers are the ONLY things which annoy the bad players. 1 thing I mean that's really not good. Meanwhile there's like 10 things which annoy good players and removing timers would make it another. To be honest I don't care about the part timers. Invested alot of money and timer in destiny 1. Invested in easy kids game called Destiny 2. Timers are one of the few thing what bad plsyers need get better at. If they can't get better at simple mechanic then the game isn't for them. The day demon souls came out. You didn't see people crying about it did you that they paid for the game. You didn't see people crying at other online semi mmo games. Just quit complaining.

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  • I always go balls to the walls. It’s all about the experience for me.

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  • The problem is it's a first person shooter. I liked the idea of return to orbit if everyone died. The problem is there was to many safe corners and cheese spots which tool away the challenge. Year 2 and 3 the nightfall modifier was stupid. Nightfall modifier is return to orbit. If anything a timer is a good thing. No chessing or hiding. It puts you into the action head on. Also if everyone dies it doesn't send you to orbit unless the timer runs out. Due to the fact no one can b***h surely you've had times where all 3 of you have died. Imagine returning to orbit then because there's no timer. I feel the timer should be there 20mintues from the start. So no need to shoot anomalies or jump through rings.

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  • I see your point. If they keep them whole timer thing I think it should be extended by 10-15min. I’m not a badass where I can finish it in under 20min.

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  • Personally just have a set timer at 20mintues. Prestisge should be same as enemies are tougher and locked loadouts. Maybe as an idea they have wipe points. The way works is if everyone dies at the first enemy encounter you return to orbit. If you get past it you get a wipe point. That means if you get to the second encounter and everyone dies that encounter starts again but return to orbit if everyone dies. If you get through the encounter you get an extra wipe point so you have 2. So arms dealer for example. 1 wipe point if you get through the first part. Second wipe point in tank room. 3rd wipe point is before you go up before boss fight. So if there's no wipes before boss fight you have 3 wipes to restart the checkpoint.

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  • I think I just need to get better and expand my friends list and look for varies players that have done raids and nightfall’s. That way they can show me the ins and outs of it all.

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  • If I'm honest im.a Destiny 1 veteran so the timers.a nightfalls were a added challenge as it all became to easy. Now I don't even.notice the timer. That's just experience. You just need join active clans. Also watch YouTube videos of how people beat nightfalls. Me and my partner 2 manned the arms dealer prestisge mode. Yes we tried like a million times. I found a video on YouTube of someone solo it. I'm personally not good enough to solo it but 2 of us using the method the guy did on a video made it easy. As I said I'm a Destiny 1 veteran who spent more time to care to admit at mastering it so I find things easier. I could never solo Destiny 1 nightfalls but my partner could. She soloed crotas end and prison of elders on her own. So I've been lucky to.have a really good player.

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  • She’s super badass! PRISON OF ELDERS WAS KNARLY! I’d be running around reviving my teammates hoping I wasn’t going to die. Major major kudos to the both of you for being able to do the nightfall’s on prestige. I’ve got to be like you both, you’re my inspiration. I’m going to look up how the mechanics and everything work. I played with one dude who would literally scream at us if we died. That was probably my worst raid experience ever lol. I basically play for fun, I never played D1 or D2 competitively or anything. Now I’m trying to get into it more before I find a new game to play. Thanks for not being rude to me about not completing nfs btw. I appreciate that! ☺️

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  • You've not been a arse so I'm happy to give you advise. Someone else commented on here being arsey towards me so I was arsey back to that person calling them rubbish. Telling them go play Lego games. If people speak respectful like you. Then you get respect back. Only thing I can suggest to you find good veteran players fast. My partner was Destiny 1 mad she loved it. Like most veterans now we're fastly got bored of Destiny 2. Find some veterans before they stop playing.

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  • I’ll never be rude to disrespectful towards anyone. I might be a little sarcastic now and then but never that. I look forward to all the feedback I can get because it can help me develop as a player. Reading the community posts I can tell that people are getting bored of D2 pretty quickly. I don’t know whether it’s because there isn’t a dlc, or because the game isn’t the same to them. Who knows

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  • Reasons why people are not enjoying Destiny 2. PVP 6v6 removed Can't choose your own game mode Relies to much on team shooting. PVE Weekly heroic strikes for strange coins removed. Excotics are to easy to obtain and non of them are unique like ice breaker was. Set rolls on legendary weapons. Can't replay story missions or strikes of our choice when we want for fun. Flashpoints, call to arms and clan XP can take you to max power (great for solo players but kinda makes nightfall and raid pointless) The reward system is tokens. In Destiny 1 each section of the raid gives specific weapons and gear. Now tokens you take to a vendor and it's random. It sucks. Shaders are one time use. Of course alot of people don't like nf timers personally doesn't bother me. I think this why people don't like it. If it had same setup as Destiny 1 is still be playing daily and would even offer to help. Even use to come.these forums asking for people who haven't done raids and me and my partner would get first timers beat the raid. Now, I've uninstalled the game. Probably plsy next DLC though. I want to enjoy the game but I get bored within mintues. Bungie have made so new players, solo players and casuals can enjoy more. At the same time its pushes our the hardcore veterans. So now when the newbies and casuals want to raid all the.veterans have gone and no one to help them.

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  • I’ve gotten a tons of exotic quest weapons, exotic weapons, and gear randomly. Used to have to grind to get that junk. I remember when I first got a galahorn and people were freaking over it during the vex raid.

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  • I miss the grind. A lot lot people hate. Grinding week after week for gjallarhorn. Just to be left disappoint. I was a day 1 player. It took 8 months to get gjallarhorn and I felt a sense of achievement in myself. Having the mentality to go 8months to finally get the best weapons. As sad and pathetic as it sounds it was exciting.

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