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#feedback

10/18/2017 4:01:07 PM
53
161
Natmos

Something is off with Destiny 2

I don't know what it is exactly, but you guys broke the spell somehow. The gameplay is the same, though a bit slower feeling due to requirement of stacking mobility to achieve D1 speeds. The weapons and abilities are either just as good or more interesting. The visuals are solid, music, voices, etc.... all good. But for some reason, I don't feel like playing. PvP is still hot garbage. I always disliked PvP for one reason alone - latency issues. The inconsistency of it drives me mad. When I am playing a round of PvP and the time it takes to kill my opponents varies widely between all members of the opposing team, it can be confusing and exhausting. In the same match, I will have one guy who can seemingly kill me in two shots, his teammate who somehow magically takes twice as long to kill as everyone else, one guy who seems ok and the last one will be warping around and dying to my bullets 4 seconds after he kills me. PvP is way too frustrating for me to enjoy, so that is definitely a turn-off. And no, its not MY internet that's causing issues. It is your garbage method of hosting p2p instead of dedicating servers. BF1 is a way more consistent experience. Loot changed a lot in D2. The vendors associated with each zone were a nice addition and paired well with the token scheme. The problems I am having recently revolve mostly around the RNG of it all. Tokens are great, but they need to feel rewarding. If the engrams reward duplicates over and over, or never ever ever give me the one item I am really interested in... the whole system falls apart. Fix the RNG and stop trying to control the drop rates like they must be trickle-fed as if we are all playing video poker. This is a game where gear is supposed to matter and if you withhold an item that I believe is needed to achieve my goals, I will stop playing. So I think those are the two negative things happening in both PvP and PvE which are turning me away from Destiny. I hope you can find some way of fixing one or both in the near future.
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  • some very good work to express the frustration of pvp... some will swear that this is simply due to perception - that in fact some of those people are just better shots than you are, and that this accounts for all of the difference you describe. personally, I completely agree with your account. If the difference really is one of aim, then the visual feedback systems need serious tweaking to make this apparent.

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