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Destiny 2

Discuss all things Destiny 2.
Edited by Vellither: 10/22/2017 8:04:16 AM
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Bungie after 3 years of feedback you give us this!?!?!?!?HOW?!?!?!

How?!I don't get it?how?! And you don't say nothing. Don't you see the forum's? Don't you hear your community? Don't you see the player base?less and less players are online. I really don't get it. P.s. I have made this post cause this game is one of my fevorites I had 2500 hours in D1 but now in D2 I don't get the same feeling. Bungie and Activision are nothing with out us the customers. They have cut D1 in paid DLC and "free" updates and they will do the same thing again in D2. Don't just read the posts and like them. LET THE SERVER DRY DON'T PLAY. This time they will hear us. Om..is this a joke?? After IB,the crazy loots from HM raid lol.. (that is the best one...) They have remove trials for the weekend? !?! Oh boy is getting worst.....
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#destiny2

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  • Ok just look the daily player base.... Less then 900.000... I want to see how low is going to be after 1 month.

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  • You people miss your grind and addiction.

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  • Bungie: “well...it took us 2 years to create it. It’ll take them 2 years to play through.”

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  • 1 year of feedback. They clearly stopped listening at the release of the TTK.

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  • Bungie, plz nerf blade a bit more😎😎

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  • Bump

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  • Highly doubt they are rushing to fix this. This was by design. This is exactly within their normal patterns. When they offer the new 30$ expansion that fixes about twenty percent of our current complaints, they will sit back in their chairs and say to themselves...” all along hahaha ... all along” This is what they do by their model of practice. We shouldn’t be surprised. Does it suck massively? Hell yes.

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  • Leadership is poor When leaders reboot the game When. Leaders don't talk but hide When leaders lead at the start when everything is a fresh sheet of promises This is what happens

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  • They took on the PC. So instead of developing for PS4 and xbox, they also have to develop for an infinite number of PC configurations. They ran out of time. Period. So you get an unfinished product.

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    • These posts are nearly always Xbox players. Muted

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      • https://t.co/V72F3nUkZe?amp=1

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      • They heard everyone's feedback over the 3 years..... How does EVERYONE not see that? For 3 years it was about BALANCING a game. For 3 years it was nerf this, nerf that.... They listened....they listened to everyone complaining about BALANCE. Now you have BALANCE....you want UNBALANCE... How hard is for everyone to understand that you can't have an entire game built upon BALANCE and put in EXCLUSIVE CONTENT ( endgame loot that is better than all other loot ) that only a small percentage of players can obtain? You will never get Dedicated servers until they separate PvP and PvE ( and even then it's a long shot )...everyone just LOVES the idea of them, but most don't seem to have a clue how they work. They replaced "Elitism" with "Prestige" ( time to get over yourself elitists ) They made it to where "paid carries" shouldn't even be a thing anymore, as there is no Y1 Vex Mythoclast, or TTK DoP It's all about cosmetics, and prestige. It's not Bungie/Activision fault that y'all compare Destiny to WoW ( I mean...is it me....or do the WoW community feel they are better than all and they played the only real game out there and all games should meet the WoW experience - guess what I hated WoW and played Counter-Strike instead ) Anyways....did Bungie shit the bed? Well that's all about perspective. Technically, they gave the community what they wanted. I didn't want balance...you may have not wanted balance...but balance is what we got.

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        • Well the live team took over. So should get better

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        • I can't believe you are surprised....cuz bungo

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        • https://www.bungie.net/en/Forum/Post/236174908/0/0

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        • Edited by Patient3591: 10/20/2017 4:35:31 PM
          Development on D2 probably started right after TTK. Which means, when they started work on D2 - when they were building its fundamental systems - they only had one year of feedback. That’s why we see a D2 that’s built seemingly in response to early criticism of D1 that isn’t really relevant now that the game has found its identity. More cutscenes. More balanced PvP. Bigger patrol spaces. More PvE activities. Less grind. Those were the priorities in D2’s development because that was the feedback they had when they started work on the game. Those other two years of fine-tuning and quality of life improvements based on post-TTK feedback were handled by the live team, and probably weren’t on the D2 team’s radar. We’ll probably see more of that stuff implemented in D2 over time, though don’t be surprised if a lot of it is behind a DLC paywall.

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          • Plus one of the biggest topics in D1 was the lag and deticate servers. In D2 we have again p2p servers and the lag is worst. The IB was a joke with reskin stuff. The hard Mode loot are...tokens.

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            • Because bungie was done with the whole Destiny franchise at the release of destiny 1. This stuff we're playing now is cut content that shouldve been released before Rise of Iron. You're gonna try and tell me it took 5 years and 500 million dollars to create 18gig vanilla Destiny. Nope

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              • If they can't hear us we will just yell louder.

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              • I'm glad all I ever "cried about" was wanting more missions, strikes, enemy designs in base releases and dlc. I see they didn't listen to that either lol

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              • Just wait 3 more years...simple.

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              • Edited by GAMExPLEIGHR: 10/20/2017 7:10:12 PM
                *Scrolls down to find the “yeah this game sucks” comment

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              • if you really don't get it, you should just leave. D2 is a direct result of listening to the community. mainly the PvP community. is it what you expected, probably not. but you can't deny that D2 has elements that came directly from community feedback. not saying its all good, just saying they do listen, even if its selective hearing, they listen.

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                • Go back to d1 forums Crying because someone got better perks on a gun so now fixed rolls Crying because they couldn't reach cap because you need the raid to do so and never get invited. Now they can level up doing public events, losing in pvp, and doing a 240 normal nf. Iron banner was unfair because only the Raiders were higher light, so they took out the light in iron banner. Hard raids got way too easy and dull if you leveled up from the hard raid. Which I agree with but they NEED hm loot with bonuses. Pvp kids crying over the shotgun and snipers. They were tough to balance out with a few nerfs they were still good so now they are power weapons and nonexistent. So there goes the D1 feedback and it created destiny 2.

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                  • [quote]Bungie after 3 years of feedback you give us this!?!?!?!?HOW?!?!?![/quote] Are you serious? The feedback from D1 is why D2 is the way it is.

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                    • When the EULA updates, if you do not accept, you can request a refund. It's stated in the EULA under "Changes to the Agreement"

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