Seeing the massive lack of recovery gear for hunters, and the undeniably underpowered class ability they get, I think this would be a good start to fixing the class.
Health recovery initiating when you dodge rather than having to wait for your recovery cool down means that hunters can play a hit and run style more effectively and can spend more time fighting than hiding and waiting for health to come back. It also means we won't have to give up all of our stats just to achieve a meager 5-6 recovery max.
It would also be nice if dodge reloaded team mate weapons or melee based on the chosen perk, rather than just your own.
English
#destiny2
-
3 RepliesEdited by SnakePayne86: 10/10/2017 1:06:18 PMInvisible huntards with swords in pvp confirmed what I've always felt about huntards, they're all scumbags.