Alrighty bud. Please don't ask them to turn the raid into a strike. And git gud skrub.
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No motto you haven't even beat the raid so lmao
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It's not about "Giiting gud" or being a "skrub". It's about the fact that the revive mechanic is absolutely unnecessary. Raids aren't cruisy strikes to begin with, but adding a revive timer [i]and[/i] limiting the amount of times you can be revived to just one is overkill and completely unnecessary for Normal Mode. Hard Mode exists for those out there who want the extra challenge. Whenever somebody has a legitimate complaint about this game, fanboys like you rush to the defense as if your precious game will be ruined by a few tweaks that would actually benefit the player base as a whole. If raiding and Trials of the Nine don't satisfy your desire for something difficult, go play Demon's Souls or something. No amount of "gitting gud" can fix a poorly designed mechanic. I completed every Raid prior to Rise of Iron's Wrath of the Machine. I had no problems with the difficulty then and I have no problems with the difficulty of the enemies and the raid's other mechanics. Go stroke your ego elsewhere "bud".