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#Halo

5/24/2011 7:59:25 AM
49

How to improve CE's MP

I'll get started by saying it should be similar to H2, be at least 12 v 12, new larger maps, make it flow better by adding aim assist and larger hit boxes, take away the pistol's power, add new weapons, make vehicles that respect gravity and don't float (unless they are meant to i.e. ghoust, but not a warthog), add button combos, out of map exploration, super bounces, sword flying, butter flying, how jumping, allow modding in custom games, no private chat (teams must talk to each other), add quick reloads, and make jumping the same as halo2 plus etc.
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#Halo #HaloCE

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  • [quote][b]Posted by:[/b] totallymassive love for change is the only love that helps if you stay the same it's not love [/quote]I'd like to see someone say that to you when/if there's a Halo 2 remake on its way.. In the end, if there is a remake, it's for the Halo: Combat Evolved fanboys. All these changes that would ultimately turn it into Halo 2 would damper it from being as much of a nostalgic experience. You want Halo 2 online multiplayer back, we get it, I do too, but I do want a true Halo: Combat Evolved remake with its multiplayer completely in tact. I don't want a hybrid of both of the first two Halos. I know you think that those changes really would help out the lag, but, they didn't as much as you'd think. Halo 3 had hardly any of those changes and it was decent. (Yes, I'd be fine with it being just as laggy as Halo 3. They'd probably be able to make a greater netcode now, though) [Edited on 06.01.2011 4:31 PM PDT]

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