1. Mobility. A missed shoulder charge does not take the melee energy away. That mean it can be used numerous times for mobility.
2. Add a melee right after a hit shoulder charge and that's a kill.
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Takes 1 shoulder and 2 punches to kill a dude with full health.
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I've seen other people do it with 1 punch. Didn't get much of a chance to play titan. My guess is: A. Healing rift B. Max Armor
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That's why SMGs are nifty. Soften them up, ram it in, punch them out.
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Lol @ mobility. It stops all forward momentum.
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What momentum? It's not like you can Titan skate anymore. You can use shoulder charge as a dodge, and then just start sprinting on the ground again since there's no sprint lock and boom. Your previous momentum is back.
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The momentum of the motion, genius. This has nothing to do with skating. When you use Seismic Slam, you basically stop mid air. It is not nearly as beneficial as you think it is.
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Edited by Vortx4: 7/28/2017 8:52:02 AMThe momentum of the motion? What? You can be going one direction, and then turn directly around with shoulder charge instantly without having to slow down and stop first. Then you can start sprinting again. That's the mobility advantage.