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#feedback

7/23/2017 9:34:35 PM
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PVE Feels even more underpowered now

Here are my main thoughts on the game right now (PVE Only) Enemies are basically bullet sponges. You have to reload after almost every kill of ONE enemy. Special (Green) and Heavy (Purple) ammo drop rates are abysmal. Loot RNG is still horrible. Also could you please allow players to loot the crate instead of randomly throwing stuff in the inventory? Damage taken vs Damage dealt seems to be heavily unbalanced as enemies can kill you with a couple of hits while you have to waste an entire clip on a single target. Shield regeneration rates are very slow as well. Hunters are basically useless now as they do not offer much in a FireTeam setting compared to Titans (shield and warlocks with either healing or damage aura). As it is I think that a lot of hunters will have a tough time getting into random RAID or Fireteam groups due to this. The weapon system is still very accurate though it seems a tad slower than Destiny 1. Also, please do not continue making the same mistake other MMOs did regarding PVE and PVP. These are two very distinct game modes that should have separate builds and gear. Rebalancing a weapon because it is too powerful for PVP basically undermines the use of the same weapon for PVE. It creates a balance issue that you will never be able to resolve unless you create separate loot tables and gear for the two game modes. Loot that drops in PVP should be different than the ones that drops for PVE.

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  • Yeah I think with the changes to make PvP better, PvE took a huge hit, It made PvE super bland and super boring at times waiting around for abilities and supers too often. From what I've read the Destiny team addressed the 3 main issues, weapon damage, super recharges and something else I forget. We're kind of forced to reserve judgement until the game comes out so I'll see what other people say before I purchase the game. I played quite a bit of PvE in D1 because I enjoyed the thrill of spamming grenades, supers, and gunning down hundreds of enemies solo with heavy weapons and awesome exotics. Well after experiencing the beta I just felt so so weak and spent like 80% of my time hiding. It wasn't very satisfying so I'll look forward to the changes and the new feel when the game comes out.

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