Yeah they assumed that the PVE community would still buy the game regardless of the changes. Lets face it we dealt with every NERF in D1 and didn't complain about it.
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PVE players complained, Bungie just refused to listen
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I'm sure I complained. I just never complain for nerfs.
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I did as well. I fought for the game to stay the way it was. This is my first time in a year or so on these forums. I basically came on here for feedback on Destiny 2, but man what a disappointing change!
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I played the strike prolly something like 10 times, since the beta started. Mostly to play with the supers. The supers are really kewl took me a few minutes to start to get the hang of them. I just don't think PVE is going to be fun even with having a super more often. Unless there is some seriously bad a$$ PVE weapons. With what we have seen the loadouts are not going to be fun. The last part of the strike is pretty dumb when you think about it. I've soloed most of the strike, but the last 25% of the bosses health the adds spawn on hazard crap, where it's hard to super them and if they drop ammo you can't see it. So I always run out of ammo, then run around like an idiot. Then on top of it there's very little room to go and the boss will stomp you off the map. It's just dumb, annoying. The could have made some small islands with cover out in the hazard area or something that would make it challenging with out being stupid. Don't get me wrong I don't think it's difficult, but I keep thinking about NF's and if the add were heavily shielded it's going to be pretty dumb. I'm not sure why the boss would charge and smash you.
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played beta?
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what you think in 1 to 10 / 1 bad 10 good
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6 out of 10 to be honest. I'm playing it again right now actually and dissecting little things that I like and I don't like. While I give them credit for improving somethings they also took back some things and made to game less enjoyable
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but it do give them credit for improving strike a bit but boss after 3rd floor just get to be bullet sponge
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I think the boss is fine but what actually makes it a bullet sponge is that you have to use two primaries to kill him lol. Sad I know
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ye true i use to run hunter in d1 but in d2 to he feels little slow compared to other classes
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I think all 3 classes slowed down. Sucks cause I'm a run and gunner type of player.
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Edited by DragonzReaper: 7/24/2017 1:15:43 AMsame more lone gun prefer to work around team than in it that why i run the hunter got me to flanking postions fast and it assited the team in whole but new pvp dont allow new breathing for that kind of style
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Well be ready to use to primaries and I heavy for a raid lol
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but new dual primary going to be a pain for raid question is how is it going to work into it though
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Unless they plan on buffing primaries for the raid (Which I doubt they are doing) primary ammo better drop like a monsoon
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i like running raids just hopeing it up to par with d1 but improved use to run a lot in d1 done every raid in game completed