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Destiny

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Edited by SG553Airborne: 2/25/2017 4:26:41 PM
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Serious question to those who defend Skorris...

Why, specifically, is this most recent adjustment a bad thing? Hear me out While I don't agree with the vast majority of nerfs that bungie has implemented (or the awful way which they implement them, which could be a post all it's own...), I do think that the nerf to skorris was UNDENIABLY justified, and I have seen some arguments in the forums that are inexcusably lazy and uninformed in regards to the overall design of this game. 1) Stop associating the skorris nerf with people who complain about weapon balance. Many people who advocated its nerf were players like myself, who want strong primary weapons along with the return of fluid, fast-handling special weapons. The nerf-monkeys are not the reason for the nerf, rational thought is. The skorris artifact was FUNDAMENTALLY broken even from a simple gameplay standpoint: [i] IT IS NOT AN INDICATION OF GOOD GAME DESIGN WHEN PLAYERS ARE ENCOURAGED TO NOT PLAY THE GAME[/i]. (Caps are simply to emphasize, by the way. Do not take it as a harsh or condescending tone.) 2) Stop acting like this is some major blow for PvE players in order to justify your frustration at not being able to abuse camping in PvP. One kill per minute is NOTHING, even in the crucible. 3) Skorris will still be amazing in trials. Rounds in trials of Osiris are currently 90 seconds long, and knowing bungie's lack of polishing skills it is likely that skorris effect will carry over between rounds. If you don't get one kill per round in trials, there's an issue, and disputing that implies that you believe that people who don't get kills deserve super energy faster than those who do: i.e. you think camping spawns is dynamic and fun gameplay. While I absolutely agree that PvP and PvE should be balanced separately, I believe that, with this most recent skorris adjustment, bungie has accomplished that goal for the first time in over two years. Now if only they brought back the stopping power of year 1 primary weapons ...

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  • For me it's not really about Skorri getting nerfed, it's the fact that everything that has been nerfed because of PvP/trials and everything that will continue to get nerfed because of PvP/trials has (almost) always affected PvE. Now if it's bringing an unfair advantage to a specific person or team then yes, by all means, go ahead and nerf it into the ground for all I care. Is something underperforming? Go ahead and buff it. Something proving to be absolutely stomping all other guns in fights? Go ahead and nerf it. But keep it within the realm of PvP. Don't let it cross over to PvE and don't make PvE players suffer all because it's being abused in trials or because something is super strong in PvP. Some of us play because we like the PvE aspect, other's play because they like the PvP aspect. We are each entitled to our own opinions and happiness with the game. I hope that we, or at least the one's with actually common decency, can agree with this. Neither side is ever going to be perfect but we [b]SHOULD NOT[/b] be throwing one aspect under the sparrow in favor for another. All I'm asking for is in the future, especially in D2, keep PvP balance separated from PvE.

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