[quote]Low rof auto rifles do 27 to head and do 28 when increasing impact (when using field choke on suros did 28 on normal headshot and 37 on focused fire with field choke) (linear compensator on suros does the same)
Doctrine does 15 on headshot.
Autos of the same archetype with aggressive ballistics did 16 (eidolon Ally was used to test)
21 on lowest impact on medium rof autos and 22 with aggressive ballistics (tested on hardlight, accurrized ballistics still makes it do 21)
Adding clips later[/quote]
Still crap, no chance to kill any hand cannon or pulse rifle.... tryed yestarday An Answering Chord, 36 into head, focused fire and high caliber rounds, shooting ecxatly to the head and what? Still killed by Hand cannon without any chances.
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My does not bow seems to work good against them but I HAVE to be accurate other wise they'll body me
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Edited by DuBChiri2: 2/16/2017 2:52:16 PMAutos don't do much flinch even with high caliber rounds. My friend said while I was shooting him in the face with the highest impact I could go on hardlight he could still snipe me because it doesn't cause that much flinch. If they caused a teeny bit more they would be better.
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Sounds like a personal problem. I've been shredding with my answering chord, and suros regime works just as good if not better.
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Me too..im a ace of spades/drome/luna guy but i pulled out suros and put on focused fire n linear comp and was literally melting hc's..But u have to get the first shots off to beat them cuz when ur being sgot by an auto it just completely jacks up your target acquisition. If i didnt get the jump on them i usually lost most of the time but its all about how you play the weapon. Strafing in and outta cover with it works great if ur hitting crits..similar to a hand cannon style of play...I was enjoying it alot lol
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I'm glad someone else has experienced the same. Handcannons will always be competitive to play against, but they are beatable.
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Absolutely...i was getting wrecked by them too when i was using my drome...Autos are also amazing team shot weapons. Like getting hit by 2-3 autos at once is probably the worst..just accept your fate lol i dont love autos but they certainly are in a good spot now and can be fun to use here and there.
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[quote]Absolutely...i was getting wrecked by them too when i was using my drome...Autos are also amazing team shot weapons. Like getting hit by 2-3 autos at once is probably the worst..just accept your fate lol i dont love autos but they certainly are in a good spot now and can be fun to use here and there.[/quote] If you get hit by 3 handcannon players you're dead instantly. If you're getting shot by 3 autos there's a chance you could survive I was playing around with all sorts of autos and even my near perfect shadow price was getting beat too often, but it wasn't as bad as before. Went to hawkmoon and never looked back. And I still don't like using parthian shot regardless of whatever buffs.
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Your primaries are 2 HCs and a SR...
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Your point is?
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I find it amusing you are arguing that ARs are fine, while rocking HCs--the exact weapon he said are beating ARs. If you can't see the irony, then I don't know what else to say...
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So I have to have the weapon equipped to have an opinion? Yeah your logic isnt flawed at all. [spoiler]Not flawed at all.[/spoiler]
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Lol. I never said you couldn't have an opinion. I was merely pointing out the irony. I was going to suggest you relax, but then I saw your forum name. I didn't initially I was dealing with a child; my apologies.
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You wouldn't be the first to call me out because of my name. Never knew a name stood for so much more then just that lol
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Edited by SKASTOGER: 2/15/2017 3:38:18 PM[quote]Sounds like a personal problem. I've been shredding with my answering chord, and suros regime works just as good if not better.[/quote] Where ? On control? there u can run with blue sidearm and wreck, be serious. Try rumble, 1vs1 , will see how u will kill hand cannon , lol
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Again, that sounds like a personal problem.
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[quote]Again, that sounds like a personal problem.[/quote] That sounds like a personal problem.