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originally posted in: Jug Shotty In a Nutshell
11/30/2016 9:53:01 PM
3
See you people really seem to be so one sided on this topic. Yes juggernaut is good, but it's DEFINITELY not op, it's cheap to use while shotgunning, but when your not shotgunning it's a very tactical weapon, similar to how SC was when nobody was around, it just helped you get around the map. Considering titans are meant to be close range, it makes sense they have some sort of way of actually getting close, now I know what your thinking, THATS WHAT TITAN SKATE IS FOR, yeah well titan skate usually leaves you more open than it helps sometimes, I mean charging at someone already is stupid, unless your shotgunning, but other than that it's just speed, and speed doesn't always help. For all the people saying juggernaut is op, try using it without a shotgun and it drops to being decent at best. The shield isn't op, it provides fair amounts of cover considering it doesn't protect you anywhere but in the front, not to mention titan skating kinda prevents you from shooting so juggernaut skating isn't too useful. You can trade or even win if you time your shotgun right, which is fair if you consider how you would do the exact same thing to the other classes who were in your face. Titans have the least range so it only makes sense that they have something to close the gap, not to mention you have to give up Unstoppable, and nobody even WANTS to wear eternal warrior. You people are just looking for things to bitch at, when people told them that when SC gets nerfed, it's juggernaut time, and now people are bitching about that too. Juggernaut couldn't be nerfed in a way to make it "balanced" how you think it could possibly be nerfed while still being fair is impossible, because it's already as balanced as it can be without being absolute trash like it was in year 1. Juggernaut is basically only good for 3v3 and rumble, in 6v6, you will get mowed down by being such a rushing shotgun scrub. Oh and another point to make about how you sarcastically said juggernaut shotgunning takes skill, wouldn't shotguns have to take skill in the first place in order for something to be less skilled?
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  • I don't see how giving the shield bleed through damage would make the perk bad. It would still be almost just as effective against primaries, it would just prevent it from doing things like eating golden gun shots and sniper headshots.

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  • Well how do you make something like that work? It's supposed to absorb and disperse the energy, not just be a wall to be shot through, the only time I even switch to juggernaut is for helping me evade snipers, but I don't shotgun. And why shouldn't juggernaut tank golden gun and sniper shots, it's supposed to be a super protective shield, which it is, and the only reason people think it's op is because they pair it with shotguns and rush, but they also run clever dragon thinking it's smart to use always because it's the meta, but what people don't realize is, is that pulses dont do great against shields you can't headshot, so the clever dragon will only do its 16-18 damage a bullet (I don't know the exact numbers) where as autos and hand cannons don't have as much trouble with it. Making juggernaut have bleed through damage would be kind of unfair but here's something people don't realize: Why would you be running keyhole on golden gun, why would you use armor piercing rounds on your sniper (unless every other perk in that tree sucks) To make golden gun bleed through a shield when it doesn't even do that to normal gaurdians without keyhole makes no sense now does it? So wouldn't that be unfair to juggernaut?

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  • well, no because juggernaut isn't another player lol, it's more akin to an overshield, which golden gun can kill a person through.

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