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originally posted in: Jug Shotty In a Nutshell
11/30/2016 6:06:36 AM
8
Jug is OP AF. This happens to me almost every game.. ive tested it from a custom game standpoint.. with a Clever Dragon as my primary you can tank enough bullets on a titan (6 with Jugg shield) and go 37-39 meters in the game (this would be from A on Burning Shrine to the intial spawn outside) and trade kills. To put into perspective shotgun range is ~8 meters at max range OHK. That means a titans shotgun can trade kills with somone who has landed ALL headshots from a primary and kill them from nearly 40 meters away. If this is not the defenition of OP then you have no clue what OP means. Also for those wondering Stormcaller mellee can damage a player at 10 meters. With a max range shotgun a warlock can KILL any player with a shotgun at 12 meters away, and with a 10 meter mellee. Just to put that into perspective, a gunslinger/Titan call only mellee at a little less than 3 meters away. Therefore in a 1v1 a warlock has a shotgun/mellee range of 4 times ANY CLASS. Shotguns are not OP though.. Matadors i agree need a nerf in range slightly to make all others seem viable. (Chaperone is a skillful gun and needs to stay the same). What needs to happen is a speed/abilities nerf that make shotguns actually = to snipers or even fusions/sidearms. They are used for SPECIAL distances and engagements. They break the rules of ALL FPS.. There should be no OHK weapon that does not require a headshot while having sprint, AND where the primaries are not instant kills. We dont want CoD or Halo, but both of those games follow this rule. Halo has sprint and a shotgun yep.. and it broke that rule in halo 4 when eveyone was using a boltshot. These still had less range than a deatiny shotgun with way less aim assist, but they were nerfed HARD because of sprint. CoDs guns are instant kills and aim assist is equal across the board. So in Halo 5 343 had sprint. Oh boy this was the demise of A LOT of players. They hated how Halo was turning into CoD type gamestyle, but 343 adjusted and did something never done... they broke the rules but added something so SHOTGUNS and other OHK (no headshot weapons) wouldnt be OP.. they made it so your shields would not regenerate while sprinting, and also sprinting is not very fast in the game in comparison to destiny. Halo also has more counters to shotguns, creating distance vertically can be done, because all weapons can be aimed and used while jumping. Look at Handcannons and Shotguns in destiny.. see what still own all Destiny PvP kills? Look at tournaments, all Maradors/HCs... its because they allow almost 100% accuracy while jumping. They can counter a shotgun with either.. and also HCs have the highest Aim Assist of all primaries. In this game there is an abilities problem. Grenades have different damages and tracking (should never be in a FPS), juggernaut, smoke, burning mellees, thunderstrike, life steal, blink, etc... All other games do not do this.. this however makes destiny different.. but in a result makes shotguns overpowered. So how SHOULD Destiny combat this? # 1 Allow jumping and shooting with 100% accuracy. You want SBMM in the game then increase the skill gap Bungie.. this does it. If i am jumping and put my snipe on your head and pull the trigger.. you should die. Not a random RNG Bullet.. #2 Fix Bloom - "But Pointz did you not just say handcannons are OP?".. yep they are but its because of Aim Assist and Damage per bullet and RANGE. Nerf the range, berd the aim assist, and slightly nerf the damage of Palindrone types. Buff the rest slightly.. and get rid of RBG bullets. #3 Make ALL Grenades have the same base blast radius.. if the blast radius of a incendiary grenade does not hurt me at all then why should the axion bolt chase me? Increase the damage of it but decrease the distance travelled (put it at max range of an incendiary)... Same with skips.. #4 Fusion Grenades - lol these grenades make the game so easy, that you can find yourself not using weapons. They should be just like a flux.. increase the damage slightly while standing next to one though.. #5 Jug Shield should be in Defender Titan. Uh hello Bungie they are the one with actually shields... and make it simply so the damage bleeds through. #6 Buff TTK to be the same almost all around for weapons.. looking at ~1.3 seconds. #7 Nerf Wombo Combo by making it so you can only throw ONE at a given moment. You have a cooldown before throwing the other. And how does this make sense.. Twlight Garrison works on ALL Titans. Yet Shadestep only works on one Hunter.. Warlocks get no wierd agility exotic, but i guess thats why they have a KILL ABILITY OF A MELLEE FRON 12 METERS? Now Bungie doesnt listen to anybody, anymore besides themselves.. they make the money and they THINK they are the ones who made the smart choices.. but in all honesty, people outside of their studio could balance the game.. the problem is they dont want to waste money to code it. Its about the money... not making a balanced game.
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  • My god. This is the longest reply I've ever seen.

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  • 1
    Matador doesn't need nerfed, shotguns need reworked completely. The only viable shotgun class is the hard hitting slow firing type and that needs to change. Give the faster firing weaker shotties more range, stability and a tighter spread, give slower, stronger shotguns less range, but more pellets per shot and a wider spread, and the middle ones... maybe just adjust to fit into the other two archetypes.

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  • Okay juggernaut has been the same since day one, besides the movement buff thing. They didnt make the shield stronger or anything like that. So why now do you start to complain about it. Now that people actually use it now and its popular you complain about it. Its not op, its doing its damn job. Its suppose to be a rushing in perk.

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  • Take a second, breathe, now find a way to say everything you just said in about 5-10 sentences. This is the Internet, nobody wants to read that much.

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  • OP actually made his post clearly and concisely. Used paragraphs and well made points. Its very easy to read and has good points in it. If your attention span can't handle reading something like this, then you have issues. There are plenty of people on the internet reading that and plenty more.

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  • It was a joke

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  • People want more content, so i brought the content.

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  • Fair point. Fair point. Can't argue there.

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