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#feedback

Edited by The_ZephyrExia: 10/27/2016 10:10:32 AM
36

Crux of Crota and Vex Mythoclast Drops

Hello, Could the drop rate for these items get an increase (or a questline). Considering how these are stuck in year one content, and it is increasingly difficult to get a raid team for these, it is frustratingly hard to obtain these. I understand that my fellow year one guardians had to grind for these in the past, and some might view it as 'cheapening' the accomplishment, but it would be nice to finally obtain these year one weapons. Edit: I started Destiny about a day or two after it launched. My mates all gave up after a few days, and as such endgame content was pretty much off-limits as the grind to raid level was insane, and lfg was full of 'must be max light with maxed ballerhorn.' Maybe a better solution would be to add Mythoclast and Necrochasm to the legacy engram loot table. Just like how the quest exotics from year one, and the year one versions of Prison of elders exotics. That way collectors can get their kiosk filled. In regards to the feeling that people 'earned' them in year one, people also 'earned' the quest exotics in year one (Juju, thorn, SGA etc), but they are all available through Xur Engrams now, so I don't really see any way people could complain that a year one weapon should be 'earned' as all but two are available through engrams now.

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  • Those that DID get the crux or mythoclast wouldn't have the right to complain that it cheapened the accomplishment, as while nearly everyone that has one put effort into it, the only deciding factor was the pure RNG when the boss fell. I get that people work hard for these, but there's basically no skill involved in getting them, it's just luck. If skill or dedication was the deciding factor I'd be okay with it, but no. No matter how skilled or determined you are, there's a good chance that these items will simply never drop for you, simply because the game decides to hold out on you just a little longer. People will think that they have bragging rights for getting these items, but they really don't. They lucked out ONE time. The drop rate for both items SHOULD be increased, or at the very least have the potential to increase based on past achievements within each respective raid (e.g. how much raid-exclusive gear is in your inventory, how much of it is equipped, how many times you've beaten the raid without getting it, etc.). If we actually get our way and the drop rate is increased, any complaints from the people that did get it through lucking out will be completely null and void, because while they may have put effort into it (god knows I have) they only ended up actually getting it because the game spontaneously decided they should.

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