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9/26/2016 7:12:37 PM
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A Week into Rise of Iron, reviews are getting pretty grim.

Not even a full day after Rise of Iron launched, I posted a thread about [url=https://www.bungie.net/en/Forums/Post/213338532?sort=0&page=0]Early Reviews for Rise of Iron.[/url] Normally, the "professional" reviewers and YouTube/Twitch Streamers give a game developer about two weeks or a month of glowing "this developer can do no wrong!!!" reviews before the "new DLC shine" wears off and the flaws start getting reported on. Not so with RoI. Not even a full day had passed and reviewers were already reporting on the flaws and mismanagement about this DLC. Well, now we're almost a full week into Rise of Iron, and the reviews aren't getting any better. Here's a well written review from Steven Strom at Ars Technica about his [url=http://arstechnica.com/gaming/2016/09/destiny-rise-of-iron-impressions-the-thin-road-to-destiny-2/]Rise of Iron Impressions and the thin road to Destiny 2.[/url] It's most definitely [u]not[/u] a glowing endorsement. But, he does detail the issue many people are having with not only Rise of Iron, but most all of Destiny's DLC's as they have launched, the constant re-skins, small content, but Bungie charging a premium price for sub-par amounts of content. Personally, I couldn't have described this situation better, nor can I find better words than his in his worry about Destiny 2 with the way Destiny has been mismanaged so far. But I would like to hear the Community's thoughts on this. So please, discuss.

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  • That article makes the author sound like an angry ex-girlfriend. Simply put: mad for the sake of being mad. He feels slighted about previous expansions and is simply looking for a self fulfilling prophecy to dislike this expansion. He misrepresented the Plaguelands in that he said it is recycled. It isn't, not even close. Sure, it is semi circular, you can go to recycled area like the Rocket Yard, The Divide, Dock 13 and most of the Sepiks strike area (I forget the names of those areas). The rest of the actual Plaguelands is fun to explore and the amount of enemies is a great change of pace (a lot more than regular patrols). Archon's Forge is even fantastic, but could be significantly better (and I hope Bungie will provide an update that allows us to make more use of it). Felwinter's Peak is a cool social area and is treated about the same as any other social area by players, which is to say, DestinyLFG.com is better. However, it does have a really cool vibe, beautiful scenery and was incorporated in to some quests that gave you reason to explore. The story line was absolutely amazing, but short and a huge missed opportunity. I really wish it was explored in more detail with a few more cinematics, but that has become typical Destiny (visual story telling as a handoff to Grimoire). As far as the SIVA infected Fallen, yeah, they're pretty much the same. They have different grenades and fire off the occasional axion darts when you kill one and the Splicer Vandals have a very difficult critical hit box to shoot at. I really enjoy the raid and it feels extremely rewarding, in addition to not being overly stressful. The mechanics are super fun and refreshing. Not relying solely on one person to carry a relic is a godsend. In some ways, it is a little too easy, which makes me look forward to Heroic. I look at it as $30 spent on renewing access as opposed to some revitalizing as massive DLC that transforms the game. Was it worth it? So far, I say yes. With upcoming events and potentially unreleased content, I think it will go a long way to affirm that yes. In summary: if you like this game, Rise of Iron is worth it. If you simply are looking for any loose thread that completely unravels the enjoyment, you'll probably find it immediately, in which case you should simply ignore the DLC.

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