....of many Titan exotics (or in general). Quick background I'm planning of doing a Warlock and Hunter version of some exotic buff ideas that might end up being great.
I feel that Titan exotic armors are both lacking in power and utility in many areas as opposed to the power of other class exotics such as the Knucklehead Radar etc. I know we have viable options but I feel that three or four out of 14 is a terrible ratio to being PvP/PvE viable.
[b]Crest of Alpha Lupi[/b]
[spoiler]I think it should stay as it is. There is nothing wrong with being a PvP centric exotic.[/spoiler]
[b]ACD/0 Feedback Fence[/b]
[spoiler]Provides bonus recovery upon being hit with melee. Also increases weapon handling/reload for 15 seconds after being struck with melee.[/spoiler]
[b]Eternal Warrior[/b]
[spoiler]Grants noticeable boosts to agility upon gaining super. Also unlocks striker node Aftermath.[/spoiler]
[b]The Glasshouse[/b]
[spoiler]Allies under the effects of you Blessings gain the passives of your Force Barrier. Allies under the effects of your Weapons gain quicker super/melee/grenade recharge rate. This effect excludes you.[/spoiler]
[b]Peregrine Greaves[/b]
[spoiler]Confirming a kill in the air with shoulder charge grants extra bouses to lift capabilities.[/spoiler]
[b]The Insurmountable Skullfort[/b]
[spoiler]Grants all secondary weapons Kneepads and Surrounded.[/spoiler]
[b]The Armamentarium[/b]
[spoiler]Stays as is. Very powerful in PvP and PvE. If I had it my way it would be to add a passive that made all AoE grenades last longer.[/spoiler]
[b]Twilight Garrison[/b]
[spoiler]Kept as is but make it usable while on the ground as well.[/spoiler]
[b]Immolation Fists[/b]
[spoiler]Unlocks Sunbreaker node Cauterize.[/spoiler]
[b]Ruin Wings[/b]
[spoiler]Picking up heavy ammo automatically reloads heavy weapon. Decreases self-damage from heavy weapons.[/spoiler]
[b]Helm of St. 14[/b]
[spoiler]Stays as is. This thing is a beast already.[/spoiler]
[b]The Taikonaut[/b]
[spoiler]Maintains current buffs but also now grants Mulligan and Final Round to all launcher.[/spoiler]
[b]Empryean Bellicose[/b]
[spoiler]Greatly improved Catapult capabilities. Grants +4 recovery while in the air.[/spoiler]
[b]Mk. 44 Stand Asides[/b]
[spoiler]Kept as is. For now I have no clue how to fix them because of the Striker nerfs.[/spoiler]
[b]Helm of Inmost Light[/b]
[spoiler]Removes self-damage from all abilities. Removes casting animations for all supers. Think instant explosion Fist of Havoc[/spoiler]
[b]No Backup Plans[/b]
[spoiler]Kept as is.[/spoiler]
Sorry if I messed up any bolding or spoilers. I'm on mobile and haven't made a detailed post like this in a while.
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A better idea would be no exotic armour allowed in pvp. Then make all exotic armours with super awsome incredible fandabbydosy perks for pve. Sorted