The sniper rifle damage nerf was completely unnecessary and only screws over PvE players...
Do we seriously not matter at all...?
Edit: I'm only talking about the damage nerf. I have no issues with the flinch and aim assist nerf.
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We are in a lame duck period of content. The weapons patch might take in to consideration that 37-impact legendary sniper rifles may be making an appearance in Destiny during Rise of Iron. That is my hope, at any rate. If they do, then the damage nerf is irrelevant. Not only that, but the increased light level would mitigate the damage reduction for activities like King's Fall. When we are at 400 light, 1k stare should one shot Knights. That they took that away two weeks prior to Rise of Iron is very questionable and makes the raid more tedious than it already was. I mean, we already dealt with having to double tap knights at Oryx as 320 light level guardians, why do it at 335? It's frustrating.