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#feedback

9/5/2016 4:13:59 AM
2

Headseeker

So I have read several threads explaining this perk, but I think they are either wrong or bungie has nerfed this perk. The info I gathered says that Headseeker works like crowd control where if u land a body shot first, whether it be a full burst from a pr or one or two rounds from one bust, the next full burst or third round will deal 25% bonus damage and u have a certain amount of time to use that bonus. I was excited to use this perk as I usually aim for the neck anyways but when I finally unlocked it I could not for the life of me get it to proc. I eventually discovered that the only way to get the damage bonus is if the first two rounds are body shots, then the third round is a bonus damage critical. If this is true then I just wasted 150 marks on the villainy. Please tell me I'm just unlucky and there is a better use for this perk. It's quite difficult to land 2 bodies and 1 head in a single burst and that is not much of a bonus. This perk description is too vague.

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  • All it does is make it so you get the same amount of damage as if you hit all headshots for that burst, but you actually only hit one.

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  • I'm pretty sure it activates from 1 body shot as well. I have great success with headseeker on my Grasp of Malok and Spare Change. The problem your having probably isn't coming from the perk. It's coming from that archetype of pulse rifle. That archetype is VERY weak in the meta right now. It takes 3 bursts to kill, but so does the Hawksaw archetype and the GoM archetype, but they both fire much faster. The Villainy's archetype of pulse rifle is just very weak right now.

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