So I've been thinking maybe if they tone high impact hand cannons down a little notch, maybe a 4-shot kill minimum, maybe something else like lower rate of fire; that this would be okay. [b]IF[/b] Bungie also slowed [b]high rate of fire low impact[/b] pulse rifles time to kill in addition. Then there's [b]Mida[/b] of course....
I think these 2 tweaks could help out with balancing just the last few things that are pretty nuts and make primary gunplay more diverse.
What do you guys think? Comment and vote; I'm really curious!
[b]EDIT:[/b] It seems people are assuming I'm calling these weapons overpowered. I don't mean this at all. I simply mean that HRoF pulse rifles, and high impact hand cannons outclass other weapon types by such a deal that there are some useless weapon archetypes.
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4 shot kill? Why? People would use low impact hc's with higher fire rates to kill with the same amount of bullets.