Weapon: rose
Quote: Whispers... Whispers of Crota's soul... I hear them
Type: Hand cannon
Archetype: Thorn
Exotic perk: Getting headshots with this weapon will take the damage dealt by the headshot and return it do the person wielding rose. Has 3 second cool down
Hidden perks: armor piercing rounds
Weapon: Kings Demise
Quote: "He... He is not what he seem:"
-Praedyth
Type: Sniper
Archetype: Black spindle
Exotic perk: Getting a kill with this weapon will cause the target to explode and grant minor improvements to all of the players stas. Last 10 seconds.
Hidden Perks: third eye
Weapon: Saint 14's Will
Quote: "They took everything we had... Well, almost everything
Type: shotgun
Archetype: party crasher
Exotic perk: dealing more than half of a players health with the last shot in a mag from this weapon will cause the player to freeze for 2 seconds.
Hidden perks: rangefinder
These are just ideas
-
Saint-14's Will (not very fitting) 1. Freezing players in place would make dancing people broken. Have it decrease agility and handling instead. 2. Two of the Morgue archetype would be better suited for weapon. It does less damage and isn't broken. 3. You don't have to have a hidden perk. There are more slots. So here's my version: Parasitic Damsel "She'll just slow you down." 0: Void, Infuse, [b]Parasitic Damsel[/b]: dealing damage to a enemy decreases there agility and handling and increases your agility and handling for a short time. Stacks up to 3 times. 1: Smooth, Field Choke, Agressive 2: Rescue Mag 3: Reinforced, Quickdraw, Lightweight 4: Feeding Frenzy This is less awkward design wise for a game like destiny, and a little more fair to opponents. Freezing is just too broken for a game so mobility driven.