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#feedback

8/27/2016 8:50:49 PM
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Please make the TTK subclass missons playable whenever we want to plz! @Cozmo @Bungie

So. Everyone rember the first time when they got their new subclass at the begining of the TTK DLC. So after those missons were over we could not play them again. So as a fellow guardian i ask Bungie plz bring them back so we can play them. When i picked up the sunbreaker super i was getting chills all over my body and It was awsome. Plus why waste the good CGI only for 1 misson! I am 100% fine If this doe's not happen! Beacuse It may not seem like a big deal but i loved It!

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  • I would love to be able to play the sunbreaker mission again, just to wear the cryptarch mask and see the smug look on his face as is bursts into flames.

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  • I'd also like to be able to replay ALL of the cutscenes whenever I like.

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  • There's a few like that. Like the starter mission. Some of the exotic quest missions, like the one for No Time to Explain where you go to the Twilight Gap. I'd like to see this in addition to something. I'd actually like something more akin to the new PvP private matches added to PvE. Now, not the actual "Private" aspect (maybe for strikes), but to have some modifiable settings. Light levels, modifiers (with that perk from the Subclass missions being available as a modifier, what was it called again? Bountiful Light?), player counts, Obviously remove traditional rewards in case of strikes (besides motes and stuff), maybe make a special always active condition that de-activates 3oC to prevent cheesing it. Who doesn't want to have fun with up to 6 of their friends with a custom modifier list on? Why not even toss in the ability to throw in modifiers to old raids too? Make it easier or even challenge yourself or fireteam! Imagine being able to go back to these mission, but with 6 friends for some zany fun! I can already see the nay-sayers now. "Why would we do something for no rewards". That's on you to decide. Games are about fun, I've done VoG 4 times in the last two months just because "Fun", trying it with the new subclasses and weapons introduced in TTK. I've gone back to Crota's End to try new ways of completing it, see if I can solo it with every character, what of the new stuff helps or is useless, etc. I've gone back to Skolas because I noticed Brawler was on one day and thought "What about a team of Suncharging Titans?!" (that was a blast btw, I suggest other people go and try it). Old missions we get nothing for, we should be able and allowed to amp of the fun factor using tools and assets that already exist in the game!

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    • I think I figured out why not. Same reason the undying mind when it's vex won't give you glimmer. They don't want people farming with the unlimited super and abilities

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      • Heck, make subclass missions for all the sub classes. Imagine a western style gunslinger mission with Tex lore, or Paladin style Defender. There should be entire STORYLINES. ... Think I did a thing.

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        • 0
          no

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          • Bump

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          • bump

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          • Yes, yes please! If for nothing else then at least for lore's sakes. I would like to see what was said and shown about each subclass again. Maybe they could add missions for the other subclasses too. It would be nice to see what makes the Voidwalkers tick, or to see how the Defenders feel about a new wielder of the Ward of Dawn.

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            • Edited by TheShadow: 8/29/2016 1:02:57 PM
              What Bungie should be doing is make actual mission that has a sense of exploration. The black spindle missions shows how poorly dune and lazy Bungie actually is when it comes to missions to acquire something. No one wants to run backwards through content they already ran through a few hundred times. The missions should be made with new content with a new area's to explore. The lack of exploration in this game is actually limiting a lot of things in this game. The only missions that has a sense of exploring is the story mode and even then they are limited to areas we already ran through. This company needs some major improvements when it comes to making a game like this. So in all, at this point do you really want this company making something they are incapable of doing at this point? Because i don't see how having the option of unlimited how many times you can run a mission is actually improving this game.

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              • All possible quests should always be available after completing them from the map

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                • Same for the very first one with the kvostov :/ !!!! Bump

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                • Titan cut scene was the best

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                • Bump.

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                • Holy damn... 40 likes on this post.

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                • Bro...go out little bit...

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                  • Bump

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                  • Bump a thousand times!!! Such a great idea, those three missions show off the very best of destiny!!! On a side note, I'd love it if you guys check out my yr2 montage https://youtu.be/DoA2j-bCHZY

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                    • I love this idea.

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                    • Consoles will be separated, so you can go back and do it again on your last gen console.

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                      • I'd do it for the music.

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                        • Bump

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                        • Bump. More to do is always a good thing.

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                        • Edited by Artc Gamer: 8/28/2016 12:16:14 AM
                          I completely agree with this. But I think k there is a reason to why they have it like that l. I think the reason is because they didn't want people to use that to grind the levels for their subclass. But I still agree because that is going to be so cool to use the subclass to its full extent with different perks. And PS bump

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                          • Bump

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                          • Yeah those were SICK. I love getting struck by lightning but like not really hehe.

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