I actually really like that gun. I break it out once in a while for fun. But your right I hardly ever see anyone use it. Which may be a blessing in disguise because if the nerfers got involved it would turn into a useless vault artifact.
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I'm not saying the gun is terrible. It does the job just fine and fires rather quickly for it's impact. To be clear, I wouldn't /care/ if I didn't like the gun. It just seems that it's perks should be merged because either choice there's another exotic you'd probably reach for first.. But together, well.... Also the fact is that I don't think any weapon in this game should be nerfed, and that most nerfs done so far need to be reversed. It's gotten to where even when I am arguing about a weapon, I have to stipulate "I don't want this to be nerfed", because any time you compare one weapon to another and say it doesn't feel strong enough, it appear's bungie's only reaction is to make the better weapon weaker, instead of making the weaker weapon stronger and that's just fugging backwards.
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I totally agree with you. I also think it's overboard to nerf a whole weapon class because of one specific weapon that appears to be not balanced.
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I really wish they would denerf handcannons... And sidearms for that matter which to me feel broke.... When the game first came out they were kinda like........ Honestly, scout rifles without any zoom what so ever.. They figured "no this needs to be nerfed!" but.. It took a lot of skill to use them that way... And people keep telling me about real gun physics and................. I know, real gun physics. You can't pick and choose what you want to apply it to. Real world the shotgun is more or less the same range and scatter pattern of a fusion rifle but they got that all xxxxed up.. So there's no rime or reason, just kinda whatever...