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#feedback

Edited by ZiPpEr: 8/30/2016 6:13:55 AM
13

Bungie, please read. Buffs without any Nerfs!

Changes look good!

77

Nah needs tweaks

25

So we can all agree that the crucible is a problem right now and nothing seems balanced. So I came up with a possible list of good changes WITHOUT any nerfs! Let me know what you think and post any changes you would make! [i][u]Classes:[/u][/i] [b]Warlock:[/b] Buff Firebolts initial damage and range. Focused burst gives a slightly more increase in speed. Quicker grenade and melee cooldown with Radiance. That's all for Warlocks. [b]Hunters:[/b] Slight buff to Tripmine and Throwing Knives damage. [b]Titans:[/b] 50% buff to the damage Ward of Dawn can take before it breaks. [u][i]Primary Weapons:[/i][/u] [b]Auto Rifles:[/b] Buff the damage on all low/medium rate of fire auto rifles, with a slightly larger increase with the low rof. Slightly increase range on low rate of fire auto rifles. [b]Pulse Rifles:[/b] Low rate of fire pulse rifles (Red Death) need to be a 2 burst kill with 2 round body shots and 4 head. Not all to the head. Gives some leniency for low stability. Medium need to be a 2 head, 1 body burst. [b]Hand Cannons:[/b] Only need an accuracy and stability buff. (Aside from TLW) [b]Scout Rifles:[/b] Increase low/medium rate of fire scout rifle damage, with a slightly larger increase with low rate of fire scout rifles. [i][u]Special Weapons:[/u][/i] Fine the way they are, except for the issues with hit registration with shotguns and fusion rifles. Please to God make Dreg's Promise a decent weapon. Another random possible change would to have aim assist the same across the board for each type of weapon, such as: All hand cannons - same aim assist as all other hand cannons. All pulse rifles - same aim assist as all other pulse rifles. All snipers... shotguns... etc. Those are all the changes I think would help with balance without nerfing anything! Tell me your opinions and changes! EDIT: Added a little for Defender Titans.

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  • I'd say Strikers and Voidwalkers need toning down. Bladedancer hit detection fix aswell. Mida should needs its aim assist needed so that it doesn't wall bang so regularly. And Tripmine damage buff.

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