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#feedback

Edited by SquattingTurtle: 8/15/2016 6:37:01 AM
33

Why do Sunsingers not get a decent roaming super?

Heres an actual constructive thread: [url]https://www.bungie.net/en/Forums/Post/210735909?sort=0&page=0[/url] Just make it more supportive. That was my initial thoughts on how it would be. I literally cannot stop recording all these clips of me using my super, then procede to get killed by every single other super. My super just does what i do normally, stick people with a grenade. A melee build will get you shotgun meleed. Do you know how long it takes to toss a fusion grenade/travel to the player/then wait for it to blow up? Enough time for them to kill you even with radiant skin on. [b]This is [redacted] outrageous.[/b] First of havok is instant gratification Hammer of Sol has been nerfed but still one shots players/ intimidates. Dome titan is utility and support Golden gun can shut down supers and be used long range Blade dancer is probably not in a good place either from what i've heard Night stalker can instant kill and shutdown easily Nova bomb is instant gratification and can be used long range Stormcaller can intimidate and wipe a team If nothing else, if a player is actually in danger of being killed by me, they will simply run away untill my timer runs out just like other supers, but Sunsinger cant insta-kill like a the other roaming supers. Sunsinger makes you a glowing target and takes longer to charge than some other supers. It cannot compete with the other supers and can be countered by just simply running away. At least let me be support in some way other than tossing non lethal grenades at the other team with my allies nearby. I do love than i can use a sword with it, but it doesn't last long.

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