With all due respect, hammer of sol is used less than sunsinger even with sunsingers recent nerf.
Sure the nerf to sunsingers was unjust, but they destroyed hammer of sol.
Nerfed the blast radius, the travel time, the flamseeker perk, destroyed cauterize, moved stats around, the armor and the proximity explosion. I would like to see sunsinger rebuffed but it kinda sucks that the community is so bent out of shape about this warlock nerf but you hardly see people mourn what they did to hammer of sol.
I mean look at this link that shows the classes played lol. http://puu.sh/qAMc4/d6667fc481.png
A lot of warlocks still run sunsingers and do good with it. Hammer of sol just isn't worth the trouble compared to striker and even that of defender.
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Didn't they buff sunbreakers recently.
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yes they did but apparently it never comes up in discussions. only the nerfs.....
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lol Did you use windows98 paint to draw that up?
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So they nerf firebolts and people are going nuts xD
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no they nerfed two of three grenades and the melee. with the class that grenades and melees as it's super. thats why they go nuts. its a ruined class. and worst of all is that it didn't get nerfed cause it was OP, bungie stated it caused too much frustration in crucible.
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What they also don't see is that solar grenades got a technical small buff
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Edited by UFSman: 8/14/2016 9:40:41 AMThey needed to nerf sunbreakers it was impossible to kill and you could runaround like a tank the problem is health regeneration is a limit not a number if it gave you a number of health instead of refill it would work and we would not have this current problem.
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I love sunbreaker. It's actually my second go to subclass, even before the other warlock subclasses. I have a hard time hitting people with my hammers sometimes.
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Edited by Carvoic: 8/14/2016 8:03:43 AMHammer has travel time and is thrown at an arch. So it's pretty easy to miss with it when facing agile players.
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but then again. they can afford to miss with all those hammers.