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Edited by Franco731: 8/14/2016 3:22:28 AM
7

Post your Exotic idea's!

This community has always surprised me whenever I see post asking people to create their own exotic items. I love seeing all the crazy and awesome idea's people can come up with when they allow their creativity take control! So go on, post YOUR idea's! Here's mine: Sole Survivor/Scout rifle. M14 battle rifle. Tagline: "Welcome to the Jungle" Main perk: War is hell-Precision kills always drop primary ammo. Tree perks: Field scout, hidden hand, lightweight and outlaw. Exotic perk: Jungle Fever-Every third kill without dying gives a boost to melee and grenade recharge rate that last until death or weapon reload. 20 rounds per magazine. 2nd idea Museum Piece/ Lever action sniper rifle. Winchester 1876 with scope. Tagline: "The gun that won the west is still winning." Grimoire: "A patrol brought it in, said they found it in a museum in old Nevada. I offered to pay each of them 20000 glimmer for it. They all looked at me like I was crazy and after a moment one of them asked why. I simply told them its much more than a museum piece". From the journal of Banshee-44. Main perk: Lever action- Has a high fire rate but is very slow to reload. Tree perks: outlaw, mulligan, hidden hand, custom optics and fitted stock. Exotic perk: Cowboy- Each kill increases recovery rate, stability and movement speed. Resets when reloaded or upon death. 15 rounds loaded in magazine.

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  • Edited by DehCanadianJedi: 8/14/2016 3:33:30 AM
    The Atomizer Exotic fusion rifle "Simply destroying your enemies is not enough..." Kinetic 3 shot mag Scope upgrades: Short range fast charge (split shifter), long range medium charge (panta rhei) First perk: Hipfire Tree: Field scout, snapshot, armor piercing rounds Exotic perk: "Particle accelerator" Scoped shots combine into a single precision shot that can deal crit damage. Body shots will not ohk, but will leave a debuff that prevents recovery for 5 seconds. Kills cause a death animation similar to critical kills on hive. (Think of it as a more competitive QBB.) --------------------------- NITA multitool Exotic Shotgun Arc 4 shot mag "Even after the success of the MIDA multitool, the foundry was only able to create this weapon before going out of business." Scope upgrades: Short range (Shotgun, Burden of proof type) Mid range (Fusion, panta rhei type) Long range (Sniper, defiance of yasmin type) First perk: Life support Second tree: Reinforced barrel, braced frame, snapshot Final perk: Rescue mag (Had the idea for this gun during HoW and early TTK. Wonder if bungie got the idea for the new kvostov from this... And yes, I did post about it a long time ago.) --------------------------------- Volatile Mind Warlock helmet "Once one understands what power they wield, they can normally control it. [i]Normally[/i]." Exotic perk: "Untempered Void" Converts nova bomb (All perks) into a single high damage beam that overpenetrates targets. (Similar to to Keyhole on gunslinger.) The warlock does not jump during this animation. Endpoint of the beam results in a small void explosion, kills in 2 meters, critical health within 3 meters. First tree: Increase intellect, increase strength Second tree: Inverse Shadow, Ashes to assets Final perk: Invigoration I have soooo many more ideas but only limited space in which to share them. T_T

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