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#feedback

8/1/2016 9:22:32 PM
5

Hawkmoon still hits hard, why has it been forgotten?

So, yesterday I tried out Hawkmoon in Crucible for the first time in about two months (because I always use Last Word, Hawksaw, The Villainy and more) and I realized that, with luck in the chamber and holding aces procking on one of the bullets you shoot, plus another normal bullet gets you a kill. Also, Thunderlord, The Jade Rabbit, Monte Carlo, Bad Juju, Patience and Time, and Telesto are still viable weapons to use in PVP and in PVE. It's such a mystery to me that nobody uses a variety of different weapons in Crucible even after a major buff or good change to the weapon. Even though Hawkmoon lost a bit of it's stability, it still hits very hard. Now, since I'm here, weapons that once hit hard in PVP that need a buff badly are Suros Regime, Red Death, The 4th Horseman, Hard Light and Super Good Advice. Let me explain the reasoning. Suros Regime: Once considered a GOD back in Year 1 before the auto rifle nerf, Suros received a buff at the beginning of Year 2, but still needs a damage and stability buff to make it good again. If Bungie gave it a black color to it, why can't they at least make it viable again? Red Death: Strangely, Red Death hasn't received any nerfs for a long time. In fact, it was my favorite PVE pulse rifle in Year 1. However, the introduction of an improved Bad Juju, Hawksaw, PDX-45 and PDX-41, made the low ROF, high impact pulse rifles a thing of the past. I barely ever use my Red Death now, and I haven't seen anyone use it in a few months. A buff to the impact, stability, and range would make this good again. The 4th Horseman: The 4th Horseman didn't become popular until house of wolves when it received some changes that made it just right. However, Bungie nerfed the damage, range and stability at the end of Year 1 as well as buffing the rate of fire. Now, it just fires way to fast at a very close range. I think a nerf to the rate of fire, a buff in damage, stability and reload would make it good again. Hard Light: A horrible Year 1 auto rifle, Hard Light received a sweet buff at the beginning of Year 2 that made it hit harder, but it's not enough, in my opinion anyway. Yes it hits harder, but the stability and range are horrible. It bounces to much. Plus, the Exotic ricochet perk means nothing; at least make the ricochet rounds track their targets! A buff to the stability, range, and the perk would make this amazing. Super Good Advice: It's pretty self-explanitory, nobody used it in Year 2 and Year 1, but it has potential. The stability, range, reload and damage need a buff to make it a counter to Thunderlord. The exotic perk is one of the most underrated in the whole game. Please Bungie, fix this potentially great weapon. So what does the community think? What weapons need a buff or nerf?

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  • Hawkmoon: Has been forgotten by most because its rival The Last (Troll) Word has taken over and people have no originality whatsoever. How stupid people are when they forget that the Hawkmoon has helped much more people become Unbroken than the Last Word. Don't believe me? Check this out: [url=https://m.youtube.com/watch?list=PLzh9q1V1SJArFDXl42XuKmGyTF_ddGGG_&v=jP7YESU410I[/url]

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  • Because a legendary hc is much better.

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  • I want them to buff no time to explain. It kicks way too much and you can barely see through the sights. Would love if they add third eye to the gun as well. Now that would be an exotic.

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  • Hawkmoon blows atm thats why people treat it like a used condom. Heres a list of stuff that needs a fix. https://www.bungie.net/en/Forum/Post/210197854/0/0

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  • Yes

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