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#Gaming

7/27/2016 8:45:45 PM
35

Suppose you were to design a Vault...

If you were to design a Vault (with no backfire, as the citizens don't know about any of your might-be wicked experiments) what would you do? Be an evil madman with purposes only a scientist could understand? Or a Overseer with a heart? Your choice! My Vault, Vault 63! Home to all criminals who'd be forced to elect an Overseer, to see if the crumbiest people can make order out of nothing. If no Overseers is selected in a certain timeframe most of the residents would die, as a Vault-Tec scientist (who's been sent from Vault-Tec itself, along with some guards) has the key to the food rations, with only little water supply for the first few weeks or so. Once and Overseer is selected the rep would give the Overseer the key to the rations, supplying everyone with food. The key is locked behind a safe hidden in the Vault that only the rep and Guards knows the combo to unlock it with. There are to be know weapons/explosives that can break the safe, and in the reps room is a small ration of food/water so the rep would live. If any Vault-Tec sent Guard sees the rep giving away food he is to be terminated.The Vault will be presented in a shabby style, so that the Overseer could really start their new life! So, what do you think of my vault? Too evil? Make yours better! (Or worse)

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  • The vault residents would be split into two factions, red and blue. They would be taught that it would be better to die than to be disloyal to their faction. Then once a year 3 dwellers from each faction would be picked at random and locked in the network of caves below the vault for a month. It would test their loyalty to the other members of their faction as well as their survival skills. The goal would be to create the most powerful and loyal soldier possible for future government armies.

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