Here is my opinion about loot.
Doing well should never yield goose eggs. Someone below mentioned this was an asshole troll move by Bungie, they are 100% correct. It is an example of one of the things game developers do all of the time, seemingly just to mess with players. Because if there is a reason why this is a thing(why nothing is an option), it eludes me. Otherwise, here are my suggestions:
1. Remove blue engrams/items from the loot pools of strikes, nightfall, and events like IB. There is no point to them, Save us the trouble and allow motes, coins, weapon parts, and armor materials to drop. Even for low level players these items have more value than shitty blues, which can be found anywhere.
2. Top 2, Middle 2, Bottom 2 - In any competitive game mode, reward chance should be tiered. Everyone has the same quality of loot potential, just up the chance of a gun vs materials the higher up you are.
Otherwise, since the update I have been very happy with loot. IB is seeming a bit stingy so far but overall not too bad.
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Not a terrible idea. I just personally think this RNG system is a joke.
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Every time I get annoyed by it and post a rant(every month or so LOL), I say the same thing. There are too many randoms. And game devs do this all the time to extend the grind, not realizing that it is unnecessary. Fixed rarity for activities would go a long way. Nightfall? OK, nothing by purple and gold as a possibility. Shouldn't be that hard.
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That's something close to what I'm saying, but here I am surrounded by haters for saying it.
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Ignore the haters. These forums are hit or miss. Your post is a good one.