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originally posted in: About the Classes...
7/20/2016 1:06:37 PM
4
The only thing that makes Strikers more OP than Stormcallers is Shoulder Charge, which is easy to counter. In terms of the actual super, grenades, and standard melee, Stormcallers are much more OP. Please quit QQing about Strikers when Stormcallers are even more OP.
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  • Both classes are busted by their ease of use. They're just too effective at killing while the support subs are rarely used as support. Everyone wants a fast time to kill. Striker grants this all the time, lightning grenades take two pulses and have about 20 ft of range and about 7 ft of width coning outward from the source. The punch can potentially one shot low armored opponents while shoulder charge does one shot, then you have the fist of havoc which is...well havoc. Storm callers are streetsweepers with lightning, the grenades suck and arc web doesn't actually do much so meh, but the super is quite super and rather easy to use. I play all classes and subs but I have the most fun with the underdog classes than the crowdpleasers.

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  • I think that the Titan lightning grenade have to much range and the range of the arc-explosion from fist of havoc are to high (damage field works up in the air)

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  • My teammate tapped what I can assume to be the top of the sky box on black shield and died from a lightning grenade facing straight up. If bungies gonna nerf Trip mines you gotta nerf lightnings. At least pulse like 3 times and only in 2 second bursts. Not constant streaming potential one shot with nigh infinite range. Its a handheld super.

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  • That's a good idea.

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