Alright, since some of you aren't getting it, I'll edit this so it's just the basics, since so many of you are complaining about length.
So I played a round of Iron Banner, happy to see that it came back. I played, got to the top of the game, and stayed there to the end. I was sort of proud of how well I did. So I go to the rewards screen, and I get nothing. Two guys that did an alright job got really powerful gear, and some extras. Aside from the rewards guaranteed to the winners (Marks and Sterling Treasure), I got nothing at all.
Now, I know a lot of people don't get it. "What, were you expecting all the rewards? My god, quit whining, you self-absorbed wanker." No, I never said that, I don't know where you're getting that conclusion from.
My problem was that I got literally nothing. I'd have been happy with even a single Strange Coin or a single Mote of Light, or even an Armor Shader that I'd most likely discard. Believe it or not, I'm actually completely content with getting what most would consider crap. My problem is the fact that I got nothing, that the RNG allows such a thing to be a possibility for any unfortunate soul who plays his best and expects maybe a humble reward.
You see, when I go into a game, I expect to have fun and come back with something that doesn't make it feel like a complete waste of time. It wasn't too much fun, and despite the guaranteed rewards, I came back with nothing.
So many of you don't understand that, and I still don't know why. Instead, I get a few mature comments from a few mature people, but then I get the entire Morton Salt Factory dumped on my thread by some of the most toxic people that have ever existed on a single video game.
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Edited by Sturm with no Drang: 7/20/2016 8:06:40 AMNot sure if it has been brought up yet, but I believe you actually get the IB gear/weapons to drop once you've actually hit the Vendor Rank/Purchase requirements. That's basically how it has been going for me so I could be wrong on my assumption here(or I'm totally an idiot and everyone already knows that this is a thing). Also, why are you surprised? These are the same guys who couldn't fix the glitchy Praetorians outside the Vault of Glass after nearly more than two years. [spoiler]Personally, what I think Bungie should implement from now on in the Crucible is a gift/card reward system where after each match you get a voucher for a randomly rolled item, much like what they currently have in regards to the loot table yet mixed in with the Sterling Treasure mechanic, but rather [b][i][u]each[/u][/i][/b] player gets one rather than just two or three people and then there is a chance that you get a bonus drop on the rewards screen. It's obvious that the dev team could care less whether or not you participate in a match as long as you are a number in their statistics. [/spoiler]