Endless Pit
How to get: Xur, Nightfalls, or exotic engrams
"This... This thing speaks... it tells me to kill them... Kill all of them before they kill me"
Perk category 1
Increase intellect
Increase Discipline
Increase Strength
Perk category 2
Increase sniper ammo
Increase shotgun ammo
Exotic perk(s)
Touched by the Depths
(Does plus 1.5 to enemy guardians and take plus 1.5 more damage from opposing Guardians, friendly guardians appear red on mini map, and enemies of darkness take 1.5 less damage while they do 1.5 less damage)
Touched by the Light
(Does -1.5 damage to you and opposing guardians do -1.5 damage to you, Friendly guardians appear friendly on you radar, enemies of darkness take +1.5 more damage while they do -1.0 damage)
(Image is thanks to my friend Bardolos)
English
#Community
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Made instead of bonus damage to enemy players. the helmet would give super energy when you take elemental damage that was the same as your subclass. When super is charged a buff called "Bursting Light" would active, taking elemental damage matching you subclass would return 20% of the damage to your attacker.
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Anyone else thinking of the fact that High-Impact snipers would be able to one-shot to the body?
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You want an exotic that is good on PvP and PvE
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I like the concept of it, but it still needs a little... Umph if that makes any sense. You want to incentivize the use of this exotic but not make it OP
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I think you mean it does 1.5 times as much damage on enemy Guardians. Because .5 times = half. I like the mini map idea as well. But I think this would be too OP for trials.