I hate the changes and the new VF is crap. If Buttwhole.....errrr......Bungo didn't see a better solution then they are clueless. I added lore to the video to explain nerfs and PvE and PvP video is included.
RIP SOLAR GRENADES
That said I was quiet at first cause I wanted to see if anything new came. Haven't seen anything yet so here is the build I am using.
PERKS:
Fusion/Burst/Radiant Skin/Brimestone/Sunburst/Gift of Sun.
INT/DIS/STR
I have found best overall for me is 3/5/3 (Int/Dis/Str). Monte with brimstone ensures plenty of charges.
GEAR:
Go Claws for double melee and change perk to faster melee attack. Change helms for PvP and PvE as needed.
WEAPONS:
Go Monte Carlo. I prefer the armor pricing rounds and stability. I stagger people and every hit charges my melee. Shotgun is my best friend. Most of my time is up close and without over shield killing fast is preferred.
BUILD USE:
This build is really about up close kills and orbs. 1 orb on melee kills 2 on radiant melee. I am finding agility and roaming or camping a corner and ambushing to vary with games and teams. When players see the orbs a lot of times they play around that. Practice your timing on super also so you don't conflict.
BEST PAIRING:
For me I have found most success with Defender Titans and Voidwalkers. Defenders abilities to shield or even suppress helps a lot and Voidwalkers will often join the melee action. This can open opportunities for more kills and orbs.
I AM LOOKING FOR BUILDS AND ADVICE:
Please give feedback and if you can add footage for me to watch. I have tried VF builds but am unsuccessful in my attempts. I may be doing it wrong so visual really helps.
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Edited by LoneHunter777: 7/6/2016 4:15:29 PMIf your gunskill is up to snuff and you still want to get mileage out of your Super, I suggest Radiant Skin+Red Death build. Kills with Red Death will still generate Orbs -and- restore your health. With Radiant Skin you'll be a nigh invincible Solar Tank. I've been using this build since Y1 with great success.