What about autos though. If you buff all the hand cannons, pulses and scouts you at least have to buff mid to low rate of fire autos.
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I haven't quite calculated a change for auto's yet but they provide constant flinch which makes them quite formidable from medium range against all other primary types, that being said the differences I've mentioned for the other weapon types are very minute and autos should definitely be able to keep up, that being said though I think Mid RoF and Low RoF Autos need a ever so slight buff to their damage
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I think they need a moderate buff or allow them to roll with perks such as headseeker just to allow them to compete with high to mid rate of fire pulses. And let's be honest low rate of fire need either a magazine buff or a damage buff.