So basically ny theory revolves around tolands ideas and the other races
the card: enemies>darkness>Ghost fragment: darkness 3
(I put in the full card for those of you who need context.)
[spoiler] From the Journals of Toland, the Shattered
I drive myself to the edge of madness trying to explain the truth.
It's so simple. Elegant like a knife point. It explains - this is not hyperbole, this is the farthest thing from exaggeration - EVERYTHING.
But you lay it out and they stare at you like you've just been exhaling dust. Maybe they're missing some underlying scaffold of truth. Maybe they are all propped on a bed of lies that must be burned away.
Why does anything exist?
No no no no no don't reach for that word. There's no 'reason'. That's teleology and teleology will stitch your eyelids shut.
Why do we have atoms? Because atomic matter is more stable than the primordial broth. Atoms defeated the broth. That was the first war. There were two ways to be and one of them won. And everything that came next was made of atoms.
Atoms made stars. Stars made galaxies. Worlds simmered down to rock and acid and in those smoking primal seas the first living molecule learned to copy itself. All of this happened by the one law, the blind law, which exists without mind or meaning. It's the simplest law but it has no worshippers here (out there, though, out there - !)
HOW DO I EXPLAIN IT it's so simple WHY DON'T YOU SEE
Imagine three great nations under three great queens. The first queen writes a great book of law and her rule is just. The second queen builds a high tower and her people climb it to see the stars. The third queen raises an army and conquers everything.
[spoiler]The future belongs to one of these queens. Her rule is harshest and her people are unhappy. But she rules.
This explains everything, understand? This is why the universe is the way it is, and not some other way. Existence is a game that everything plays, and some strategies are winners: the ability to exist, to shape existence, to remake it so that your descendants - molecules or stars or people or ideas - will flourish, and others will find no ground to grow.
And as the universe ticks on towards the close, the great players will face each other. In the next round there will be three queens and all of them will have armies, and now it will be a battle of swords - until one discovers the cannon, or the plague, or the killing word.
Everything is becoming more ruthless and in the end only the most ruthless will remain (LOOK UP AT THE SKY) and they will hunt the territories of the night and extinguish the first glint of competition before it can even understand what it faces or why it has transgressed. This is the shape of victory: to rule the universe so absolutely that nothing will ever exist except by your consent. This is the queen at the end of time, whose sovereignty is eternal because no other sovereign can defeat it. And there is no reason for it, no more than there was reason for the victory of the atom. It is simply the winning play.
Of course, it might be that there was another country, with other queens, and in this country they sat down together and made one law and one tower and one army to guard their borders. This is the dream of small minds: a gentle place ringed in spears.
But I do not think those spears will hold against the queen of the country of armies. And that is all that will matter in the end.
[/spoiler]
We are the war queen. We are [b]destined[/b] to become the ultimate species, by the sword logic. The vex is the law queen ( the whole being written into the universe like a law) and the fallen/cabal fall somewhere in the middle (spears). The hive use the sword logic to build their tower, looking upon things much higher than the others (the darkness), but ultimately losing that right to us (toland already understands the hive very well)
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Edited by Wheeze: 6/6/2016 5:26:32 PMThere's a reason that's a Darkness card, but you're onto something. Think about it. Toland is talking about what we call "survival of the fittest," colloquially known as "The Law of the Jungle." The Law of the Jungle is referenced over and over again in Destiny, both directly and indirectly. The Traveller is known as Alpha Lupi, or the Alpha Wolf. The very first Destiny ad was called "The Law of the Jungle." Here's what's interesting, though. The poem, "The Law of the Jungle" isn't about survival of the fittest at all. It's actually about a wolf's place in the pack, and how they all work together to survive. That's not the sword logic, that's building a civilization. "Now this is the law of the jungle, as old and as true as the [b]sky[/b], And the wolf that shall keep it may prosper, but the wolf that shall break it must die..." Destiny is built around that dichotomy, where The Law of the Jungle means one thing, but is really about something else.
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Because this game is bungie's "destiny" as in they were destined to make it. I have an old OXM magazine where a lead for ODST said the open ended nature of the main storyline came from " some game our lead writer always wanted to make". They've been thinking about this game for awhile but the tech & our internet speed were never up to snuff. UNTIL NOW ! BUH DUN DUUUUUUN
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[quote]Guardians make their own fate[/quote] Possibly the best quote of inspiration in the game
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It's Destiny that we are all sitting on our asses playing video games and eating pizza rolls. G0d bless America.
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Because it was Destin to be named that....
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Because it sounds better than "Grind!"
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My idea is that it's called destiny because we are the only beings that can change our fate/destiny.
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2 RepliesActually, I think the card was referencing the three sisters (Ourash, Sabathune, and one other sister).