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Destiny

Discuss all things Destiny.
Edited by suggestedpigeon: 5/26/2016 11:07:49 PM
2

Which map is worse?

Bannerfall

6

Cauldron

4

Memento

3

Cathedral of Dusk

23

Frontier

3

Delphi Base

3

Pantheon

0

Picked probably the most disliked maps in destiny. Which one do you think is the worst map in the game? Bump to keep the thread alive though because voting doesn't bump a thread. Bannerfall: The Counterargument to "Just Avoid Sniper Lanes". This map features long sightlines everywhere. In fact it's actually impossible to go from A to C without crossing into at least one sniper lane, making for fun games of entire teams not moving and instant killing anyone who gets bored and decides to push forward. Cauldron: The Bannerfall of Shotguns. This dark below map was the festering pit of the 1.1.1 blink shotgun and thorn meta with features such as cramming 12 players into a small ring map, a grenade nightmare in the middle, and almost certain spawn deaths. Memento: Another Taken King map notorious for its massive sniper battle on one side, massive sniper battle on the other side, and mess of buildings in the middle that hardly anyone uses. Incredibly one sided in most game modes as one team has to move through one of two choke points to get anywhere at all. Cathedral of Dusk: Do you like long walks? Well you're in luck! Cathedral of Dusk sports gothic architecture and an impressive ten minute run just to get to B. You'll almost wish this map allowed sparrow use. Frontier: Humanity's past comes to life as each game reenacts WW1 trench warfare. Sure that looks like a nice bridge but did you know there are half a dozen sniper lanes covering it? And half a dozen more sniper lanes covering either side of the bridge. So really if you don't want to play sniper peekaboo then your best bet is to hug the edges of the map and hope no one sees you. Delphi Base: Also known as Lemming Base because no matter what the C side spawn will always jump through the window trying to bum rush B, get killed by the five people in the B doorway, then keep trying the same strategy over and over. Sure there's three different ways to capture A and spawn flip but that takes up perfectly good time you could be using to die over and over the exact same way. Pantheon: a good combination of Delphi Base and Bannerfall, Pantheon sports two great sniper lanes that your team will most certainly keep running straight into for mlg glory, only to find their brains splattered against the wall by the snipers who got there first. But don't worry, your teammates are professional countersnip--oh he died again, better try again buddy. The awkwardly placed B flag also means that the first team to capture it will likely win game because your teammates are so entranced by their certain doom in that one sniper hallway.

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