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4/26/2016 1:19:41 PM
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I think it's pretty dumb that all supers don't wreck in pve. Isn't that the point of the light and all? Pvp these days feels very balanced in terms of supers. I know everyone will say nerf whorelocks, but I don't think it's a problem.
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  • I agree with you. I feel that the supers are balanced for the most part. There are some fine tuning they could do, like the bladedancer hit detection, but I don't think there are any outlying OP supers for PvP. That being said though, they definitely need to bump up the damage for all the supers in PvE. Because right now I only use them just to clear a group of low level enemies because they are awful otherwise. The only one that's reliable to help take out higher tier enemies with a yellow health bar is the tether. But that's just so your gun kills it a bit faster. The super doesn't feel super anymore. There's no reason to run a couple of subclasses because their supers are worth next to nothing. Like GG and FoH.

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  • I know im a scrub for maining a sunsinger but has anyone noticed that one fusion grenade (with fireborn +viking funeral) does more damage then the nova bomb its self? #wtf bungie

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  • Yeah. They feel underwhelming in pve

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