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Destiny

Discuss all things Destiny.
Edited by perk82182: 4/28/2015 5:31:38 AM
14

Destiny Crucible—Exposing Cheaters, Pressuring Bungie, and Effective Reporting.

Guardians, Watch the video above. You have seen many cheaters like this one, albeit perhaps not quite as blatant. The cheating is not the problem--people will always find a way to game the system. The problem is Bungie's (non)response to the issue. While many have their opinions on weapon buff/nerf updates, the delays in DLC, the decision to change up the end game and depart from raids . . . these changes are ones that Bungie has addressed, as business decisions, and communicated to the community. I have YET to hear Bungie acknowledge that there is a problem with lag/cheating in Crucible. Personally, I would rather hear that they know the problem exists and that they will fix it in a few months, rather than completely ignoring the issue. BUNGIE, as they say in AA, "the first step is admitting you have a problem." We don't need a fix right away; we have been and will continue to be patient, but please acknowledge that you are aware of the issue and are taking steps to mitigate lag/cheating and working on a more permanent fix. Unfortunately, Bungie's "report player" system seems as useful as the unconnected pedestrian 'walk' buttons at intersections—purely there for the placebo effect. When I report a player, it is either because they have a 'bad connection' or their cheating was so blatant I was sure they were gaming the system. In multiple instances, I have reported a player only to have them as an opponent in the very next game. Takeaway: BUNGIE, AT THE VERY LEAST REMOVE REPORTED PLAYERS FROM THEIR CURRENT LOBBY.

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  • Edited by Interstel: 4/4/2016 2:28:22 AM
    Been with Destiny since the beginning. I have nearly 4,000 hours of gameplay in Destiny. The BanHammer Bungie used to have worked. I also understand people will constantly game the system as does the original poster. This being said. As Year 2 has progressed the levels of Crucible "adaptive" gameplay have progress from mad inducing to Rage inducing. And before anyone says I'm complaining because I cant handle Crucible play especially Iron Banner I ALWAYS make Rank 5 for all three character typically in 15-18 matches across 3 days. But lately "some" people are VIRTUALLY invulnerable. 2. Rockets dont kill them or multiple people shooting them doesnt kill them and when they are like that they ALWAYS kill you. The second possible objection to my statement might be you have a lousy connection I can. dismiss that immediately. I have (3) T1 connections bonded into a single 4.56 MBps Full Duplex connection for those that don't know that about $1,500 a month and beat out probably 30 cable modems. The invulnerability isnt the end, there the skip movements from lagging. I've seen entire teams do it. For whats it worth I turn off my mike and rage out loud but still play because I dont need to cheat to win. And when you beat cheaters its even more of a victory because then what did cheating get them squat! But I need the gear so I play. But it would nice if the system started noticing them because there enough of them that pattern analysis should be able to block/ban 75% of them. end of my Rant. [b]Interstel[/b]

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