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Destiny

Discuss all things Destiny.
3/19/2016 3:13:08 AM
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Raiders guide to destiny

subclasses [b]titans[/b] [b]striker[/b] are useful for early or ad heavy locations of the raid [b]defender[/b] the saving grace of crew blessing or weapons saves the crew from death [b]sunbreaker[/b] aside from the ad slaying areas can hold down locations by themselves [b]warlocks[/b] [b]void walker[/b] former orb generator now ad based slayer [b]sunsinger[/b] clutch raider with self rez allowed to have screw up if super is ready for rez [b]stormcaller[/b] over whelming ad clear [b]hunters[/b] [b]gunslinger[/b] formaly most popular raider sub class now popular single target slayer if nighthawk is on [b]bladedancer[/b] swordbearer 95% of the time can cheese certain bits of a raid practically useless pass that point [b]nightstalker[/b] now most popular class due to orb generating and fast ad clears based on super [b]guns[/b] [b]primaries[/b] [b]pulse rifles[/b] long range med RoF prefered [b]handcannons[/b] dont bother unless its fatebringer [b]autorifles[/b] high capacity med RoF and high range prefered [b]scout rifle[/b] slow RoF not reconmmend unless used in a sniper like fashion [b]specials[/b] [b]snipers[/b] most useful for high dps on single target or if rolled with firefly use as ad clear squad [b]shotguns[/b] plausible but not recconmmended unless for fun [b]fusion rifles[/b] shamed upon due to slow charge time and range stat [b]sidearms[/b] plausible based on rolls [b]heavies[/b] [b]rockets[/b] useful ad clear high risk factor unreliable [b]machine guns[/b] high capacity reconmmened for prolong single target or ad clear phases [b]swords[/b] can be used in defensive fashion but prolong use may cause user to die [b]things not to do during a raid[/b] -never ask if you can use a fusion rifle -have the worse player become the relic(generalized) person -lie about doing X a million times(theres a reason the tracker exists and thats one of them) -blame X raid member for your own death -say im here and be afk for sometime -say you dont know how to beat X area after it has been released over X amount of months -go out and smoke during or between areas(usually takes 10 minutes for them to return when in fact time is the essence) -brag about some thing easy then get killed on it [b]common rules of the raid[/b] -assigning positions based on survival chance -hold spots for orignal raiders or friends(unless its the requested class) -allow nightstalkers to generate orbs during major ad sections -pairing experianced with inexperianced members -crouch in front of other members line of fire -assign members with mics to thoses without -allow checkpoint saving [b]things to do while waiting for members[/b]-go to tower -go to crusible -have a mock srl race on venus -talk about current events [b]exotics[/b] dependent on playstyle [b]supplies[/b] [b]ammo[/b] always carry around min of 30 heavy synthesis,10 special synthesis,2 primary synthesis [b]glimmer[/b] use respected items to generate more glimmer [b]three of coins[/b] use one before boss fight 30 minute cooldown(hidden) [b]telemetries[/b] use before upgrades other that useless [b]motes of light[/b] carry plenty for guns and armor

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