PvE of course, and I'm sure most everyone else will say the same.
Though I think most don't understand PvE is a much more complicated thing to change or add to than PvP is. For instance I'd just be happy with an updated patrol repurposing assets and such. Though getting it all to work is the problem. What work means exactly is something people don't get.
It includes getting AI to function properly, background systems as well like the teleporting stuck AI. Things like that, then there's the player side of things involving much the same stuff. Then there's getting it all to run at an appropriate level.
--------Also known as running at the proper frame rate and not dropping as well as not crashing in any way. Which anything and everything could play into. This is an incredibly simple way of putting it but people need to quit kicking and screaming about it. I want PvE content but I'm not gonna lambaste them for not having said anything yet because it's probably not in a state worth talking about. Which is not even considering what bungie themselves think.
PvP has for the most part has none of these problems. Biggest thing it has going for it is the lack of AI to deal with.
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Very true but there is a lot of smaller things that don't take a massive amount of coding that could be implemented.
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Yeah this is true, off the top of my head I'd like damage values to change.
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How so?
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Well I guess overall I'm wanting an increase. Though there would be more to it than that. For example grenades do more damage but are harder to use. Not impossible to use, and special and heavy does more damage but less ammo. I'm thinking twice as much damage at least. Many ways they can do it really, but I'd guess weapon damage versus AI is the easiest. Rather than adjusting health pools for everything.