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#feedback

Edited by Chucklestyle: 2/2/2016 5:03:11 PM
33

OK, seriously, what's with the difficulty spike on the Fallen SABER strike warsat?

Before we begin, "git gud scrub" etc will just be muted so don't waste my time or yours. But I would love to know, why is it that this particular part of this strike is far and away harder than any other part in the playlist? Even above the recommended 260 light (yea right), this part in particular causes multiple wipes and quits when I'm playing with randos in the heroic playlist. So what's the logic behind it? Literally nothing else in the heroic strike playlist seems designed to be this hard. Correct me if I'm wrong, but aren't the vanguard and heroic strike playlist intended for fairly casual play for loot drops? If that's the case, why allow such a showstopper to trip up someone's fun or progress? Edit: everyone sharing tactics is proving my point. The heroic playlist can be done around the recommended light level with mostly blue gear. Once you hit this part it seems like you need exotics and titans and all kinds of other special weapons or tactics above and beyond what's required to complete any other heroic strike. It's a massive difficulty spike that's out of tune with the rest of the playlist. Edit 2: not surprised at the lack of basic reading comprehension displayed by some of you. I'm not asking how to beat the strike. This is the feedback forum. I'm asking bungie why this part is so much harder than anything else in the supposedly 260LL heroic playlist. I've completed the strike plenty of times. An activity with matchmaking shouldn't require an exotic wep from an activity 40LL above it, or to be lucky enough to be matched with a titan, or any of this other stuff. Google "difficulty spike" and maybe understand my question. Tbh the only ppl that can answer me would be people who designed the strikes.
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