I know its widely accepted by now that Arc Blade needs some work, but I thought I'd throw a couple of my own clips into the mix for people to have a look at. The first two are from this weeks Iron Banner, and the last clip is from a random game from a couple of weeks ago.
[b]I'd just like to point out that every single attack you see in these clips drained my super energy and audibly made contact.[/b]
(With the exception of the initial wave and the 2nd swing in the last clip on Shores of Time)
Clip 1: Razor's Edge went literally one inch under the guy... no damage whatsoever. In fact I'm pretty sure it hit him before he even jumped, which could be down to lag. Nevertheless, this attack needs a small amount of height in my opinion. The wave itself has more visual height than what it can actually damage.
Clip 2: Hit him three times, I think the 2nd hit killed him and he dies on the 3rd swing due to lag. Even so, if you watch my super bar, I lose super energy for TWO hits on him, when it should always be just the one.
Clip 3: I don't think I even need to comment on this. I mean, just look at that. Also you know right at the end before the clip cuts off where he's starting to align to my own height and I start to swing? You guessed it, that didn't register either.
Discuss, I guess?
English
#Destiny
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Hit detection is freaking horrible.
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It's sorta the same for me whenever I use Stormtrance super but I get the birdy error code. Nova Bomb sorta too. Radiance is okay. Arc Blade also gives me the bird as well. I thought if it was Arc based supers that gives me the birdy xD
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At this point i fear a bubble more than a bladedancer...which is sad :(
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Not only bladedancer sunbreakers hammers and melee have this glitch to along with swords it's annoying
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3 RepliesWhiny Hunter is muted. Sooner or later I will have muted all hunters.
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Edited by TronCat: 12/30/2015 9:18:08 PMI got a breaker with at blade over the weekend, just missed out on the 5th. Couldn't believe it. Hits actually registered several times in a row and I was against 5 kids probably using 1k aim assist so I didn't get shotgun bed in the face. But the super is probably the worse in the game right now. At least with the defender bubble doesn't get you killed and makes some orbs.
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https://www.youtube.com/watch?v=udo2v2YhAks
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Bungie has to fix melee hit detection.
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I got a slayer medal last night. Arcblade works fine for me. No one else seems to run it these days.
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I used to fear Bladedancers. Now I can sometimes take the flurry of nerf swords with some minor tickles. Just this IB I had a situation where I was hit probably three times before I jumped into the air. Luckily his super ran out before I landed and I smoked him but this is getting ridiculous. I feel bad for them. They need viagra for their Blades.
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2 RepliesReasons why I don't use arcblade hardly anymore it's hit detection is crap and the arc wave has been nerfed so bad thanks to the titans crying about it going through their bubble.
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1 ReplyEdited by Powerath: 12/30/2015 5:24:56 PMInb4 "You're not using Arc Blade right." At least you weren't short stopping in those clips. Actually surprised that you made contact with some of those melees.
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Yeah they killed arc blade unfortunately.
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1 ReplyYeah I know. Hit detection is -blam!-ed up. It might sound crazy but it ain't no lie.
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I cant tell you how many trials games i lost because i ran some dude into a corner beating him with arc blade only to have my super end and he just last words me to death. Idk what they did to the hit detection but it isnt there at all.
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2 RepliesI'd be all for some adjustments but the regular players wouldn't like it. They still think Arc Blade is a godlike Super. PS. I 1 shotted a BD mid swipe, I think it connected but didn't kill me.