No. They need to make the raids part of the leveling process...you shouldn't be able to buy vendor gear higher than the applicable light of VOG. Players should have to play VOG to get high enough to go into Crota, to get high enough to go into POE 32, then 34, then 35. As you go you unlock each DLC's story mode and earn the gear to get you close enough to be able to go into the next raid. Right now there are year 2 players who have never set foot in VOG/DB/POE...and most of these(not all) are the players people keep complaining about on these forums about constantly dying in the raid...how to fix this, make them run the previous raids.
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I like your idea and it would have worked until the Taken king dlc it messed it up little.
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Introduce matchmaking and I think that could work
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That's a progression design philosophy that would ensure that no new player ever purchased the game. Nothing like telling your friend they have to spend six months gearing up in old content to be able to join you. People in WoW advocated for this system in 2007... that new players should have to clear all the raids that hardcore no-lifers mastered in 3 years. It's just as out of touch now than it was then. And if you're saying they should have to run it once to level, that is a meaningless attunement system. No one learns a raid while being carried through once. Attunement systems have failed and been removed from most other games in the MMO genre. Either approach is a failure of game design
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If you make raid progress in such a way, you will need to make it worth the time for veteran players to help get the noobs through. The only way I'm going to do that is to get my year one shit back.
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There needs to be matchmaking then.
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That would make the leveling process impossible for new players
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How would it be impossible to level? Didn't you level up the same way?
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We leveled the same way when the content was endgame and the community was running it. Now the community has moved on and the old content is dead. Forcing new players to run it separates the community and puts barriers between that new player and joining their friends. There is no way VoG will ever be endgame content again. It is impossible to recreate that experience and they shouldn't spend any resources trying.
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Yes I did but when I was doing it so we're 99% of players now it would be around 5%
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For this to work there would need to be an in game lfg or matchmaking on the easy level modes. You can't add a progress point with no way to progress. Lfg forums are a joke and should never be part of the game.
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LFG forums were created because the in game clan setup is terrible, that's something biggie should fix, but the community has done a better job than they ever could, so why would they add something to the game that is already almost too big for first gen consoles?
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Sorry I mean the fact you have to use lfg forums is a joke. The forums are good.
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Wrong. No need to play VoG, CE, or PoE to get to a high level. You can get better gear from story mode. They need to make those raids relevant. This is a raiding game after all.
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Hence the reason I said you would unlock the story modes as you go, then you would get level gear relevant to your current level, but you couldn't jump past anything.
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Nailed it. Have thought this for a long time. They NEED to change how you progress through the game.
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This is what I was thinking! They should have made raids a leveling up process