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Edited by Altron: 11/22/2015 9:02:45 PM
267

Can Nightstalker PLEASE get a buff?!!!

As a fan of nightstalker, I've used this class more than any other since TTK was released. It is more challenging than other classes in PvP...because all its super is, is a glorified suppression grenade! The nightstalkers super ability is completely underwhelming compared to hammers and stormtrance. Even with quiver for 3 shadowshots, the shadowshot is not powerful enough to kill another classes super with 1 direct shot. When a super is designed to end other players supers, it is completely useless if it cannot excel at doing what it was designed to do!!! The activation time of the tether takes infinitely too long, which results in wasting the super 9 times out of 10 and either getting killed by the super you intended to stop, or shot to death after your tether activates. The damage of a direct hit should be buffed to be at least on par with golden gun, seeing as it should be a viable option to go on a killstreak! [u]Titans will survive a direct hit with tether while using hammer of sol, and since the activation takes too long, they have enough time to kill you with their super.[/u] [u]Defender Titans bubbles cannot be broken with tethers. Also, tethering the defender titan inside his bubble will not shut down his super! This means that the tether can't even effectively do the job it was meant to do! [/u] [u]Warlocks using stormtrance can kill you while in the bow animation, because it has no shield.[/u] [u]Sunsingers self rez will survive a tether direct shot. [/u] [u]Did I mention, nightstalkers have no overshield of any sort!!! During the shadowshot animation, we become frozen in one spot, and the enemy can quickly kill you before it even shoots off a single arrow! You basically become a floating sniper target[/u] [u]Enemies that lag make shadowshot useless, as you will shoot them directly, and it will not register as a direct hit.[/u] [u]Also, the shield recovery times for nightstalkers are dreadful with maxed armor. Probably the worst recovery in the game...[/u] Everything about this class is weaker than other subclass options, other than the poison grenades. The minute I switch to my stormcaller or titan, PvP becomes much easier, because both of their supers allow for quick and easy kills for a short time. Nightstalkers don't have the ability to get quick easy kills. The tether will get a maximum of 3 kills, while both hammers and stormtrance have potential to wreck the entire battlefield for a few moments. Buff the nightstalker class! Its hard enough to aim shadowshot without tethering the damn ceiling or wall right next to you. The least it could do is be a 1 hit kill directly to any super, and activate immediately on a hit! Is that too much to ask?!!! EDIT: Some decent arguments going on here. Most agree that the tether activation time needs buffed. Also, anyone else notice that both of the other "support" classes have overshields, but the nightstalker didn't get one? EDIT: What is with all the hate on these forums nowadays?!!! For christ sake it's a discussion about a video game. Stop burning this community to the ground by trying to be such smart asses about everything! EDIT: Glad some of you are being civil about the argument. Once again, majority of people are saying that the activation time of the tether is the biggest issue at the moment...I agree.
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  • We need one big change and one only direct hits should tether instantly and the suppression should be on par with suppression grenades. Also why does it take a super to destroy a bubble but, two shots from a shotgun or sniper to break the tether?

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