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#feedback

Edited by Ferus Lux: 11/13/2015 3:48:04 AM
45

Buff the Striker Subclass...Please?

I'm going to keep this short and sweet. [quote]At close quarters, a fist is better than any gun.[/quote] *Cough* Shotguns *Cough* Warlock melee. Bungie...You can't possibly be serious. Can we actually make that statement SOMEWHAT true? Increased lunge range would help, and two charges of Storm Fist should be a perk. A default effect of Storm fist should increase the speed of your next melee, making Titans pretty f--king lethal in close range, but not to a point where the nerf mobs are roused. Now let's talk about Fist of Havok. I can't be the only one who uses Fist of Havoc and says "That's it?!" Compared to the more hands on effects of Arc blade and Storm Trance, it just doesn't cut it, especially in PvP. First off, standard Fist of Havok should do at least twice the damage it does now, but What if there was an option or perk choice to have TWO fist of Havok activations per use, but each use has a much smaller radius, lunge distance, and less damage than standard fist of Havok? This would be a VERY potent option for PvP players and with the reduced damage (Each slam would be equivalent to an arc blade swipe) and slight lunge distance and area of effect reduction, it would be pretty balanced. Lastly, I heard about that fine Exotic chest piece you guys scrapped for the Titan called "Twilight Garrison." This chest piece had me drooling. Double tap B/O for while air born for an aerial dodge?! YUSS! But why is this NOT a standard perk choice for Titans without the need for that chest piece? Bungie. WE NEED THAT AERIAL DODGE. Warlocks have blink, Hunters have blink and Shadestep. We Titans have still discovered no new evasive move. Just to recap: 1. Two charges for Storm Fist with increased lunge and a faster follow up melee. 2. More damage for Fist of Havoc in PvE and a perk choice for two weaker Fist of Havok activations per use. 3. Screw the Twilight Garrison. We Strikers need evasive action. Give us the Aerial dodge! Please?! Please Bungie, make being a Striker great again. PS: PLEASE give us the Aerial dodge!

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  • I disagree... Sort of... Conceptually Titans are heavy duty with survivability and power. Hunters are fragile and agile, but accurate and deadly. Warlocks are power mongers with a gnack for keeping you at arms length. Your changes are essentially asking to make titans abandon their concept in favour of the things that make hunters and Warlocks unique. Shoulder charge is extremely powerful and useful for maneuvering. All that is needed to balance this problem is to change how it is activated. Double tap melee button to activate rather than running 3 seconds to charge is all that is required. JUST DO IT!

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