I'd like a rational answer as to why I have to press L3 seven damn times to get my sprint to work again once I stop running??????.
For a game that relies on agility and timing, this is a fundamental and TERRIBLE design flaw.
I run platforms most of the time when killing Oryx and the damn COOLDOWN has shafted me on more than a few occasions. Please tell me I'm not the only one that notices this glaring issue?.
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Personally, I time it out fairly easy, but it does have it's moments. Almost like blink jump, you get one every so many seconds, and I've been shafted on that quite a few times as well... XP