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#monster

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Edited by chucklenoris: 2/8/2016 1:37:34 PM
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Monster Talk

This forum list is for discovering monsters and strategies to use against them, Edit (2/8/16): I will also be creating videos later down the road to give more visual to these posts. Check in every so often to see updates and edits.

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  • Target: Knight Race: Hive The Knight is the Hives power house. They are moderately quick, come in melee and ranged versions, able to block incoming damage, and can heal damage. Able to use the boomer weapon (their favorite) and swords. They can be found in groups with Acolytes and/or Thralls. Uncommonly, unless in special events, they are not teamed with Wizards. Events and quests are where the two stronger minions are found together. When taking damage a Knight can be prone to use a shield that materializes in front of them. Besides supers and some grenades this shield prevents damage. The Knight will summon this shield randomly. Some will do it the second you turn to shoot, some wait until at half health or lower. If you're quick enough you can catch them before they bring it up. Behind this shield the Knight will heal from their damage taken. The are immobile during this and lets you move around to shoot them down the rest of the way. The different ranged and melee versions can add to a fights character. About 60% of Knights you cross will be ranged while the other 40% will be melee. Boomers (ranged) are typically not a big hassle. Be mindful of elite/stronger types though. They lay on the Boomer like no other and can quickly drop a guardian. Melee Knights will close in fast, unless they feel that their target is unreachable or has an advantage. Swords (melee) will bring the sword down. If not careful this can one shot most toons. Though Knights are not equipped normally, some can have an overshield. You see this more in quests, boss fights, or in events where the two enemies are moving against one another. Happens more on Swords, but boomers can gain one as well. When fighting in these conditions be mindful as Knights do not replace lower beings like Acolytes and thralls, they are added on top. Most races replace lower beings with stronger ones, the Hive pours it on and the Knight is the front runner. How to Handle: In open areas like patrols or quests, the Knight is a prime target. He is typically teamed up with Thralls or Acolytes. Mop up lesser beings first then take him out. A good method to get him off your back for a few seconds, shoot him until his raises his shield. If you are close enough when he raises the shield move around and bring him down. Snipers will have the best go around with any type of Knight, and shotgunners will clean them out quickly. In bigger fights like raids, strikes, events, These guys can bring a lot of havoc. Keep your distance or use supers to bring them down quick. Boomers shoot rapidly and should become a prime target. Swords are only an issue if in range. Use LOS and move in to get close enough to handle. Once one them, do not stop until they are dead. Weak spots are head and upper chest. Grimoire: First Tier → 100 Kills, Second Tier → 250 Kills, Third Tier → 500

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